X3 Reunion - need some help.

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Picked this up about a month ago, and a few things are puzzling me, can anyone help?

1] Whats the difference between the Alpha and Beta of a weapon? I'm assuming one has some advantage over the other in terms of rate of fire, range, or damage?

2] Complexes (def the right word for it there!) - I built one with a Silicon Mine (which was already up and running) and put down a Crystal fab and a Solar Plant (M), connected them up thinking that I would only need to import BoFu to feed the Crystal Fab. It didn't really work though, the Silicon Mine kept working but the others didn't seem to be feeding each other. Do they need to linked in a certain order? or does it matter which station you specify first when adding the complex? Or have I just screwed up the parameters?

3] How do you set a group of ships to patrol a sector? I tried just setting to "Attack all enemies" but they just scattered and attacked separate targets and didn't do too well?

I know this would be a lot better on the official forum but I can't access it - it's blocked cos it's a gaming related site :(
 
Cool thanks, so the Beta is always better than the Alpha in every way? (except energy consumption I assume). For the sector patrol, will the ships patrol as a fleet with one ship leading, or go separately?
 
Thanks for the replies, the mod sounds very good, but the game is quite complicated already for me! I think I'm getting the hang of things finally though, so I'll maybe use it next time I play through. The comples was set to trade with other races, and I had a freighter bringing the BoFu in. I might try it again sometime but the TLs are so damn slow! I see what you mean about IS/OOS, I discovered it works differently when trying to get the TL to navigate an asteroid field! worked fine while I was OOS but screwed up enormously IS. Have to save up a bit for a pair of M6s and supposrting M3s I think!
 
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