Found this article:
http://www.elitebastards.com/cms/index.php?option=com_content&task=view&id=20&Itemid=28
A good read. Part 1 of 3.
Interesting comment here:
http://www.elitebastards.com/cms/index.php?option=com_content&task=view&id=20&Itemid=28
A good read. Part 1 of 3.
Interesting comment here:
Although Microsoft had the financial resources, they lacked Sony’s hardware experience and more so, they lacked the time. Nintendo’s GameCube model on the other hand was much more hands off. The contracted IBM “Gekko” CPU and ATI “Flipper” GPU of the GameCube ended up being quite competitive hardware-wise in spite of its bargain price. The difference was where Microsoft contracted to buy complete chips from NVIDIA and Intel at a set price, Nintendo licensed only the chip designs so they could reduce costs easier by contracting out, taking full advantage of ever decreasing die shrinks. Microsoft loved the model. They loved that the GameCube was fast, and for much of its life, only $99US. In fact they loved it so much they not only stole the hardware model… they also contracted the exact same chip designers of the GameCube for the Xbox Next! And so it began, IBM would design the CPU of the Xbox 360 while ATI would develop the GPU. In many ways the Xbox 360 would become the spiritual successor of Nintendo’s GameCube, at least hardware wise.
Well, except they used NV instead of ATI.
The BluRay drive is potentially going to cost Sony a lot more money than I thought, and for a LOT longer than I thought too. The X360 DVD drive is also more expensive than I thought it would be, by about $5; but its still early days and I'm sure the cost will come down along with everything else. The ATI chip also seems to grow in power every time I see it. The memory in the PS3 will be cheaper though, it has 256MB fast(ish) memory and 256MB slow memory compared to the X360's 512MB fast memory.