Xbox Engineering Blog

Just something some of you may be interested in. This link is a blog by Xbox engineers at Microsoft who provide details of how the hardware and software works.

http://www.xbox.com/en-US/live/engineeringblog/default.htm

Here they are in all their glory. (still trying to figure out how to shut the thing up and stop RROD)

monkeys.jpg
 
One thing on there, he mentions that optical disks spin at a constant rate..

With Audio CD's they slow down as they reach the centre of the disk so the data is always read at the same linear speed, is this not the case for data disks as well? :confused:
 
One thing on there, he mentions that optical disks spin at a constant rate..

With Audio CD's they slow down as they reach the centre of the disk so the data is always read at the same linear speed, is this not the case for data disks as well? :confused:

I'd guess they are read at a constant angular velocity, rather than constant linear velocity. The xbox probably gets an advantage from the data being read faster at the outer edge of the disc. It's easier for the cd player if an audio cd to be read at a constant bitrate i'd guess, less complexity with memory buffers and stuff.
 
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