Xbox one Audio engine

Associate
Joined
18 Oct 2002
Posts
477
Location
Liverpool
hi all
My first reactions to the Xbox One, i feel the audio engine in it is truely truely awful, audio via HDMI into a 7.1 avr and no matter the source it's always sent as uncompressed Multi PCM, secondly it doesn't appear to be an always on engine as when navigating i get extra clicks and pops as it switches on just to play a stupid Ding noise, massive delay in this noise actually coming out aswell and the default volume lvl is terrible have to turn my amp from 30 to 20 just to get a comparable lvl and the quality appears worse

and many more niggles to not call this the only box you'll ever need :(

would love to hear other peoples opinions on this :)
 
will check that when i can but will be the first device to not function correctly with my amp
 
i guess what i am wanting is passthrough to my amp but maybe the xbox one doesn't do that and will always decode itself :(
 
no passthrough for blu-rays also always Multi PCM on the amp display and again less than desirable volume

with the xbox 360 on the dashboard the amp display is always dd 5.1 with the xbox one on the dashboard it shows no signal until you move around then it pops and clicks and you hear the ding then goes to no signal again

again it comes down to wanting passthrough as i want my amp to do the job instead of the xbox

i know it's the first revision but for launch the blu-ray app is quite disappointing also
 
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because the xbox one is doing the decoding not my amp and my £430 not quite all in one box versus my dedicated £1400 decoder/amp is no contest in what i want to decode content
 
it's not lag it's because the audio engine shuts down ie no signal being sent at all, then when it switches on it makes nasty pops and clicks before the sound is played, if it is a continuous sound then there is no lag or desync, it initiats the audio engine for a single ding or blip what ever the default xbox dash noise is if i continue to navigate it's fine till i stop and it switches off then i get the clicks

i need to get more info about xbox one games but the amp doing the decoding for gaming is huge also, my 360 games clearly list 5.1dd so the xbox decoding that would waste cpu cycles, the xbox one games have nothing on there no 720p/1080i/1080p or audio formats but again if there dolby digital i don't want the xbox one doing the decoding
 
i guess it's more so about how the xbox one is outputting it's audio not which format as again if i couldn't notice the difference or annoyances i would be none the wiser, i see the passthrough option as a simple fix rather than wait a possible 6 months for bug fixes and the coders truly get there heads around it and work out the optimisations they can make
 
Bitstream is the word i was looking for I think more so than pass through but alas no setting for that either

You have on or off
And digital stereo, uncompressed 5.1 or 7.1 but again it's not a handshake it's cause the xbox1 switches the stream off when no audio is present and its a good deal quieter in volume
 
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