XCOM Eneemy Unknown on Steam - HARD!

Are you sure about that? I always read it as three 15% chances to hit, which isn't the same as 45%.
You're right, it isn't quite the same - forgive my lack of maths :p. That said, your odds to hit are still above that of a snap shot for near identical TU use, and since you can usually get off one or two auto shots in the same time as an aimed shot, you're usually better off auto.

If I remember right the average starting soldier on a rifle gets something like ~25% hit chance on an auto shot and ~30% on a snapshot. Now since each shot is calculated independently, your odds of all three shots missing is:

0.75*0.75*0.75 = 0.42%
Or more simply, your odds of getting at least one hit = 58%

In our little example, your odds of hitting an auto shot are almost twice as good as a snapshot! Now these odds aren't quite as nice as that of an aimed shot but remember, in the time it takes to get an aimed shot out you can get almost two auto shots (usually you can get 1.5 auto shots in the same TU use, depending on the gun).

Also remember, kneeling (which takes 4TUs) increases your accuracy by 10%, as well as making you a smaller target should you miss and the angry alien decide he wants to shoot back.

Since auto shots don't deplete your TUs quite as much as aimed shots, you can often get a chance to hide somewhere should your shot screw up.

Sectoids mind control the guy in the back with the rocket launcher, fires rocket, mission over.
When you get new soldiers, check their psionic skills. Fire anybody who doesn't have "beginners talent", i.e: relatively high psionic strength. If I remember right there are two attributes, psionic strength and psionic ability. Ability can be trained and increased in a PsiLab, Strength is innate and only certain soldiers have it.

i remember when i was first playing this game when i was like 7 or 8 or something perhaps even younger, chryssalids scared the crap out of me and made hate snakeman terror sites early on.
When you get the Hyperwave decoder you can see what race and what type the ships you detect are. Snakemen ships on Terror missions are priority targets ;)

Another thing, if you detect a Supply Ship of some race on a Base supply mission, don't blow it up. Follow it until it lands (will have green cross). When you see where it lands, send a skyranger in the vicinity and tell it to patrol near to where the ship landed but not where the ship was (you don't want to attack the supply ships just yet). If you're fortunate, your skyranger will spot an alien base. You can then decide to either: raid the supply ships which come in over and over again for tasty resources, or raid the base for tasty resources. If possible, capture the base commander :)
 
Oh don't get me wrong i know all the tricks, was just recounting my horror's when i first played the game on the old amiga cd32.

Another good tactic is to leave soldiers with leftover tu's, cycling which soliders you move on some turns, this means that if someone pops through a door or whatever your soldiers have the ability to fire on the enemies' turn, much like the aliens do at your troops.
 
Oh don't get me wrong i know all the tricks, was just recounting my horror's when i first played the game on the old amiga cd32.

Another good tactic is to leave soldiers with leftover tu's, cycling which soliders you move on some turns, this means that if someone pops through a door or whatever your soldiers have the ability to fire on the enemies' turn, much like the aliens do at your troops.
Good call that, remember to check your soldier's reaction skill. If they suck at reactions, you may as well just use all the TUs :)
 
i'm itching to play it again now >.<

Need to wait for tonights wipe fest to be over first though :<


"Apok has gone berserk"
 
Last edited:
Most often when I get terror missions if I set off immediately it will be night mission which can be very painful :) As long as you have something flying to towards the terror site it will not disappear so you can, for example send in the interceptors one by one as they run out of fuel/turn back to delay time so that you can land during the day :)

Much easier that way. Heavy explosives do a crapton of damage early in the game compared to other weaps but at that point only your stronger soldiers will be able to toss it any great distance :)

Hmmmm, think I might have to start a game...
 
Most often when I get terror missions if I set off immediately it will be night mission which can be very painful :) As long as you have something flying to towards the terror site it will not disappear so you can, for example send in the interceptors one by one as they run out of fuel/turn back to delay time so that you can land during the day :)

yeah this is the best way to do it - just keep intercepting the terror site until it gets light.
 
but if you failed the last mission it was game over wasnt it?

Been a long time and my old PC copy ran way to fast lastime i played it you couldnt really control the cursor even.

Hows that all work in Steam? and how much are they selling it for?
 
UFO - Enemy Unknown was challenging but doable.

My cousin and I, UFO veterans who finished the first game together at 14 and 15, and have since completed it with resounding success mulltiple times... have never managed to finish X-Com - Terror From the Deep. Christ that game is hard.
 
but if you failed the last mission it was game over wasnt it?

Been a long time and my old PC copy ran way to fast lastime i played it you couldnt really control the cursor even.

Hows that all work in Steam? and how much are they selling it for?

There's been workarounds to the speed bug for ages. I'm assuming it's included in the Steam X-Com but I don't know for sure.

Don't know if the games ends if you lose the last mission because I beat it first time. But surely you would just restore a saved game if so?
 
Yeah, you can't retreat from the final mission if I remember correctly. I vividly remember getting absolutely massacred the first time I tried it, but it was still an epic fight :)
 
I also had the game for my Amiga - It was one of those early games where you can change the names of the characters. I changed my team to memembers of the family, good fun, especially when you extract revenge after they kill your mother!
 
Back
Top Bottom