Xenonauts - XCOM heavily-inspired project

Caporegime
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unlike the FPS reboot by 2K Marin (titled “XCOM”), Xenonauts follows the original closely in terms of design, and features Geoscape, base management, and air and ground combat. However, the creators are trying to improve on X-COM in a variety of ways – for example, by adding a directional cover system to the combat system. The game also takes place in the 1979, during the Cold War, and eschews futuristic human technology in favor of more recognizable weapons and vehicles. Xenonauts has been in production for 18 months so far

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http://www.xenonauts.com/
 
@Neil79
Is it possible for you to update the original post with some more up to date screenshots? The game look has been improved quite a bit since those were taken

First thing tomorrow i'll get that done for you, as i'm not on my system at the moment
 
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