Crash during shader compile on 14900K in Lords of The Fallen

Associate
Joined
22 Mar 2017
Posts
1,241
Location
Poland
Hi.

I have 14900K stock, 2x16GB DDR5 6800,rtx 4090,Seasonic Px 1600,SSD 2TB,Aorus Z790 Elite X

So.

Today i launched Lords of The Fallen and during shader compiling it crashed with WHEA LOGGER in event. Should i worry? Otherwise all is stable. Cinebench,games etc.Only in shaders first time compile. Screen: Internal Parity Error

screen:
sh.jpg



Like you see it throws WHEA during shader compile on first time.
Is my cpu ok?
 
Man of Honour
Joined
22 Jun 2006
Posts
11,895
See the discussion in this thread:

There's also lots of YouTube videos about the topic.
 
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