Killzone 2 - Enter The Killzone

Soldato
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>>>>> Multiplayer Guide <<<<<
>>>>> Demo Discussion <<<<<

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Release: 27/02/2009 / PS3 Exclusive / Sci-Fi First-Person Shooter / Developer: Guerrilla / RES: 720p - 1080i / 32 player online Multi-player/ Trophies HD Images HD Videos GIFs

"Blows away all First Person Shooters out there." - Game Informer

"It's true that Killzone 2 is filled with moments that can handily be described as inspiring awe." - US PSM

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[size=-3]OCUK Killzone 2 Members[/size]
Add OCUK members to your PSN:

Headset Users:
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Trailers:

Story:
Two years after the Helghast assault on Vekta, the ISA are taking the fight to Helghan. Their goal: to capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt.

You assume the role of Sev, a battle-hardened veteran and a member of the special forces unit known as the Legion.

For Sev and his squad, the invasion of Helghan is just beginning. Tasked with securing Pyrrhus, the Capital City, they quickly discover that the Helghast are a formidable enemy on their home planet. Not only have they adjusted to the planet's hostile conditions, they have also harnessed a source of power they can now use against the ISA.

Sev and his squad aren't just fighting the enemy forces - their fiercest opponent is the planet itself.

Welcome to Helghan, soldier!

Gameplay Videos: Killzone 2: Storm the Beach - Killzone 2: Convoy

FEATURES
  • Experience realistic, highly atmospheric environments that respond dynamically to the violent conditions on the planet Helghan.
  • Witness the devastating effects of Helghan's climate as it forces you and your enemies to adapt to new tactics.
  • Control an arsenal of new and unique weapons and vehicles, in addition to trusty Killzone classics like the M82-G and the StA-52 LA.
  • Face off against fearsome enemies who have learned to wield the hostility of Helghan itself against their opponents.
  • Between Killzone 2's unique visual style, the power of PS3, the use of EDGE tools and the proprietary technology developed by Guerrilla, the game promises to impress players with its benchmark visuals. Smooth character animation, detailed, effect-laden environments and realtime cutscenes.
  • Experience a beautifully lit world brought to life by deferred rendering technology. Multiple shadow casting light sources bring out the highly detailed environments and character animations.
  • With true next-gen audio the player is further immersed in the world, supporting 7.1 surround and location-specific audio with wave tracing. Players will not only notice the difference between indoors and outdoors but also experience sound and music that are dynamic and contextual.
  • Studio grade special effects will provide unprecedented visual fidelity. With full screen anti-aliasing, motion blur, internal lens reflections and depth-based color grading, players will experience a picture that is sharp, smooth and full of detail.


Reviews:
Eurogamer: 9/10
IGN USA: 9.4
IGN UK: 9.4
IGN AU: 9.0
Gamepro 5/5
Gamereactor (swedish): 10/10
Meristation: 9.5
Eurogamer.pt 10/10
Eurogamer.es 10/10
Gameplayer: 9.5
Empire: 4/5
Vandal 9.6
PSLife (denmark) 9.5
Gamepro (spanish) 10
Inside Gamer (dutch) 9.5
Konsolifin (finnish) 5/5

Previews:

Gameplay:
With Killzone 2, Guerrilla Games aims to provide the player with an immersive and cinematic gameplay experience that is grounded in reality with what they call "Hollywood Realism". The game is almost entirely presented from a first person point of view, through Sev's eyes. Killzone 2 features a cover system named "lean and peek" which allows the player to take cover behind an object, and then pop out to fire at enemies. The "lean and peek" mechanic stays in first person view at all times. Killzone 2 will also support PS3 Trophies. It has also been announced that Sev is able to pilot vehicles, in an interview with the Dutch site www.gamekings.tv for instance, one of the developers has confirmed the player will be able to take control of a tank. Many Killzone classic weapons and vehicles such as the M82-G and the StA-52 LAR will be returning.

The six-axis will also be utilized in performing certain actions such as turning a wheel, arming an explosive charge and sniping(the more you move your controller, the more unsteady your aim will be).

Multiplayer Footage/ Killzone 2 Weapons:

Multiplayer:
AI-Bots
Killzone 2 has been confirmed to be supporting AI bots in multiplayer, both single player and online. These bots are drones in the beta version's multiplayer mode.

Killzone 2's multiplayer component has been developed by Guerilla Games in parallel with the game's single-player campaign. The multiplayer gameplay is class-based, meaning the player can choose a class of character which is specialized for a specific role to better suit the player's needs in battle. There will be 16 abilities in total in which the player can mix and match 2 of them according to their playing style, and can switch abilities upon death.

32 players can connect online, and group into squads of up to four players. Two squads can group together as a faction of eight players. Killzone 2 also offers a clan system, which allows clans of up to 64 players to compete for "Valor Points", an in-game currency that clans can use to bet on tournaments.

In the level Corinth River, Sev is partnered with Garza, a fellow member in Sev's special forces squad. Garza is AI controlled, which has led to speculation towards the possibility of co-operative gameplay, where Garza's AI could be replaced by a human player.

Vehicles have been confirmed to be part of the multiplayer experience and are to be patched after the game releases
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Killzone retrospective

BACKSTORY - Part 1 Part 2

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Entire Killzone 1 story (27 cut scenes)
Part 1 (Story) & Official Killzone 1 Trailer

Killzone Liberation(PSP) Review / Killzone(PS2) Review

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MEDIA

Art and HD Audio Interview @ Gametrailers
Tech Interview @ GameTrailers
AI Interview @ GameTrailers

Singleplayer Campaign (obligatory SPOILER warning):

13 HD videos (including lady char) @ Play3-Live
Nail Gun and Flamethrower @ G4TV
Campaign Footage @ GameTrailers
Special Delivery @ GameTrailers
Position Holding @ GameTrailers
Landing @ PlayStation Only
Nail Gun @ JeuxVideo
Action @ JeuxVideo
Action 2 @ JeuxVideo
Desert Combat @ PlayFrance

Multiplayer:

MP Videos @ IGN
Salamun Market MP @ 1UP
Blood Gracht MP @ 1UP
Death Dealing MP Video @ GameTrailers
Level UP MP Video @ GameTrailers
MP Footage by TTP @ Gamersyde
MP Gameplay @ Gamepro
MP Footage 1 @ GameTrailers
MP Footage 2 @ GameTrailers
MP Footage 3 @ GameTrailers

Helghan Trailer 720P @ FZ
Helghan Trailer 720P @ Killzone.com
Helghan Trailer @ 1UP

Singleplayer:

SP Preview @ IGN
SP Preview @ Eurogamer
SP Preview @ Gamespot

Multiplayer:

MP Preview @ IGN
MP Preview @ Gamespot
MP preview @ Eurogamer

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Last edited:
Soldato
OP
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By ilikemonkeys


MULTIPLAYER CLASSES – ALL POSSIBLE COMBINATIONS

ENGINEER

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Engineer/Engineer
Primary: Sets up an automated turret which targets the enemy.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Engineer/Medic
Primary: Sets up an automated turret which targets the enemy.
Secondary: Throws a health pack, which can be picked up by other players.

Engineer/Scout
Primary: Sets up an automated turret which targets the enemy.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Engineer/Assault
Primary: Sets up an automated turret which targets the enemy.
Secondary: Temporarily boosts running speed.

Engineer/Tactician
Primary: Sets up an automated turret which targets the enemy.
Secondary: Requests air support from a sentry bot which targets the enemy.

Engineer/Saboteur
Primary: Sets up an automated turret which targets the enemy.
Secondary: Throws a sticky, proximity-activated C-4 charge.

MEDIC

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Medic/Medic
Primary: Revives downed team mates.
Secondary: Throws a health pack, which can be picked up by other players.

Medic/Engineer
Primary: Revives downed team mates.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Medic/Scout
Primary: Revives downed team mates.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Medic/Assault
Primary: Revives downed team mates.
Secondary: Temporarily boosts running speed.

Medic/Tactician
Primary: Revives downed team mates.
Secondary: Requests air support from a sentry bot which targets the enemy.

Medic/Saboteur
Primary: Revives downed team mates.
Secondary: Throws a sticky, proximity-activated C-4 charge.

SCOUT

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Scout/Scout
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Scout/Engineer
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Scout/Medic
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Throws a health pack, which can be picked up by other players.

Scout/Assault
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Temporarily boosts running speed.

Scout/Tactician
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Requests air support from a sentry bot which targets the enemy.

Scout/Saboteur
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Throws a sticky, proximity-activated C-4 charge.

ASSAULT

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Assault/Assault
Primary: Dons heavy armour twice as strong as normal.
Secondary: Temporarily boosts running speed.

Assault/Engineer
Primary: Dons heavy armour twice as strong as normal.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Assault/Medic
Primary: Dons heavy armour twice as strong as normal.
Secondary: Throws a health pack, which can be picked up by other players.

Assault/Scout
Primary: Dons heavy armour twice as strong as normal.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Assault/Tactician
Primary: Dons heavy armour twice as strong as normal.
Secondary: Requests air support from a sentry bot which targets the enemy.

Assault/Saboteur
Primary: Dons heavy armour twice as strong as normal.
Secondary: Throws a sticky, proximity-activated C-4 charge.

TACTICIAN

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[Tactician/Tactician
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Requests air support from a sentry bot which targets the enemy.

Tactician/Engineer
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Tactician/Medic
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Throws a health pack, which can be picked up by other players.

Tactician/Scout
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Tactician/Assault
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Temporarily boosts running speed.

Tactician/Saboteur
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Throws a sticky, proximity-activated C-4 charge.

SABOTEUR

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Saboteur/Saboteur
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Throws a sticky, proximity-activated C-4 charge.

Saboteur/Engineer
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Saboteur/Medic
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Throws a health pack, which can be picked up by other players.

Saboteur/Scout
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Saboteur/Assault
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Temporarily boosts running speed.

Saboteur/Tactician
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Requests air support from a sentry bot which targets the enemy.

Rifleman

M82 Assault Rifle
StA-52 Assault Rifle
StA-11 SMG
VC9 Rocket Launcher
M13 Combat Shotgun
M1 LMG
StA3 LMG
StA-18 Pistol
M4 Revolver
Grenade Launcher
M194 Frag Grenade

Medic

M82 Assault Rifle
StA-52 Assault Rifle
M4 Revolver
StA-18 Pistol
M194 Frag Grenade

Tactician

M82 Assault Rifle
StA-52 Assault Rifle
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Engineer

M13 Combat Shotgun
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Assault

M327 Grenade Launcher
M80 Rocket Launcher
VC9 Rocket Launcher
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Saboteur

StA-14 Rifle
StA-11 SMG
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Scout

VC-32 Sniper Rifle
StA-18 Pistol
M4 Revolver
M194 Frag Grenade
 
Last edited:
Soldato
Joined
9 Mar 2007
Posts
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Nodnol
So that Sony published game is exclusive?

It's actually a Sony owned developer too, not just published by em. Even more of a surprise that it's exclusive then! :p

I see meGamers have cottoned on to how well Gametrailers fuelling of fanboy wars attracts website-hits, this review conclusion will spark many a flame war i feel:

. To put it short, this game makes "Gears of War 2" look like a high school attempt at gaming and that is a HUGE compliment!

Linkeh
 
Soldato
Joined
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Posts
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Location
Belfast
The game looks really really nice. I mean really nice graphically. But to me it looks like a bog standard FPS. Not a fanboy here, have both consoles.
 
Soldato
Joined
19 Feb 2004
Posts
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Location
Darlington, UK
lol did it really need PS3 Exclusive in the title? Plus there's already a perfectly fine KZ2 thread.

Unless this is the ****ZOMG OFFICIAL***** one? No stars in the thread title is letting this one down robert, I'm dissapointed :(
 
Associate
Joined
15 Jul 2004
Posts
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Location
Norway...maybe...
I can honestly say that the beta is one of the best multiplayer fps's that I've played in a long long time. It's gorgeous, fast flowing, tactical and fun! The 3 maps that were in the beta were cracking too. Perfect choke points, causing massive fire fights and real struggles for control over certain points.

KZ2's multiplayer alone makes this a must buy for me!
 
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