Aiming to kill off FSR, XeSS and DLSS, Microsoft has created a universal super resolution built straight into DirectX and will discuss it at the next GDC
This could be used for both Windows and on the Xbox. We also know Microsoft is planning for Windows level integration and the user may very well be able to enable super resolution in any game and configure it from their windows display settings and likely a similar thing would be possible on the Xbox, giving it a big advantage over the PS5
This could be used for both Windows and on the Xbox. We also know Microsoft is planning for Windows level integration and the user may very well be able to enable super resolution in any game and configure it from their windows display settings and likely a similar thing would be possible on the Xbox, giving it a big advantage over the PS5
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