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Nvidia’s Requiring Big Change for RTX 5000!

Man of Honour
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What's DirectSR?

Fake resolution (upscaling if you're being polite about it) as part of DirectX. So no need for DLSS (nvidia), FSR (AMD) or XeSS (Intel). Making it part of the OS rather than from the GPU manufacturer. No details yet. No date. No idea how it will differ from the current setup (e.g. it might just be all 3 systems packaged together, not actually different to the current situation other than wasting a bit more disc space).

EDIT: I was wrong. It's not upscaling itself. It's a middleman for the existing 3 upscaling methods. Should make it easier to add support for all of them to a game. Game supports DirectSR, DirectSR supports DLSS, FSR and XeSS. Which explains why all 3 GPU manufacturers are onboard with it.
 
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Caporegime
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4 Jun 2009
Posts
31,246
Fake resolution (upscaling if you're being polite about it) as part of DirectX. So no need for DLSS (nvidia), FSR (AMD) or XeSS (Intel). Making it part of the OS rather than from the GPU manufacturer. No details yet. No date. No idea how it will differ from the current setup (e.g. it might just be all 3 systems packaged together, not actually different to the current situation other than wasting a bit more disc space).

EDIT: I was wrong. It's not upscaling itself. It's a middleman for the existing 3 upscaling methods. Should make it easier to add support for all of them to a game. Game supports DirectSR, DirectSR supports DLSS, FSR and XeSS. Which explains why all 3 GPU manufacturers are onboard with it.

Yup it's not microsofts own solution, it's to allow all upscaling tech to be integrated, which is great news for games, means people can use what will be best for their hardware:


A lot like what nvidia were trying to seek to resolve with their streamline solution but amd didn't want to support this open source solution:

 
Soldato
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19 Oct 2002
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5,752
Microsoft have been working with amd and nvidia on directsr and it's not another upscaling solution by them, instead if it is an api that will be embedded to allow all upscaling solutions like xess, dlss and fsr to be integrated into games.

6:55-9:25
 
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Caporegime
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Posts
31,246

6:55-9:25

2 weeks ago video and microsoft had their reveal couple days ago? I don't doubt we may see a microsoft version at some point but it won't end the "war" between dlss and fsr with what directSR is doing in the above link.
 
Associate
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6 Mar 2013
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495
Fake resolution (upscaling if you're being polite about it) as part of DirectX. So no need for DLSS (nvidia), FSR (AMD) or XeSS (Intel). Making it part of the OS rather than from the GPU manufacturer. No details yet. No date. No idea how it will differ from the current setup (e.g. it might just be all 3 systems packaged together, not actually different to the current situation other than wasting a bit more disc space).

EDIT: I was wrong. It's not upscaling itself. It's a middleman for the existing 3 upscaling methods. Should make it easier to add support for all of them to a game. Game supports DirectSR, DirectSR supports DLSS, FSR and XeSS. Which explains why all 3 GPU manufacturers are onboard with it.
So it's just an addition to the DirectX library? Sounds good in theory.
 
Associate
Joined
6 Mar 2013
Posts
495
Fake resolution (upscaling if you're being polite about it) as part of DirectX. So no need for DLSS (nvidia), FSR (AMD) or XeSS (Intel). Making it part of the OS rather than from the GPU manufacturer. No details yet. No date. No idea how it will differ from the current setup (e.g. it might just be all 3 systems packaged together, not actually different to the current situation other than wasting a bit more disc space).

EDIT: I was wrong. It's not upscaling itself. It's a middleman for the existing 3 upscaling methods. Should make it easier to add support for all of them to a game. Game supports DirectSR, DirectSR supports DLSS, FSR and XeSS. Which explains why all 3 GPU manufacturers are onboard with it.
So it's just an addition to the DirectX library? Sounds good in theory.
 
Soldato
Joined
6 Feb 2019
Posts
17,795
Dell leaks the upcoming Blackwell data centre GPUs are coming in 2025. Dell also mentions that Blackwell B200 can reach 1000watt power draw compared to the current 700w of H100 SXM

Dell goes on to say it intends to cool B200 processors without liquid cooling and looks forward to the engineering challenge of cooling 1000 watts without liquidn

 
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