Ok people, I'm getting a bit worried here. I fear something is wrong with my system.
I've been with a GTX 570 since a year or so and, although I could play without major problems, it was always a bit disappointing at max settings.
To that end, I bought GTX 680, which just arrived.
I decided then to run some benchmarks with the old GPU and, later, with the new. But it seems that my GTX 570 scores are far lower than what they should be. Check them, please:
First Test with max settings
FPS:
19.4
Scores:
488
Min FPS:
8.9
Max FPS:
50.2
Hardware
Binary:
Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system:
Windows 7 (build 7601, Service Pack 1) 64bit
CPU model:
Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU flags:
3299MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:
NVIDIA GeForce GTX 570 8.17.12.9610 1280Mb
Settings
Render:
direct3d11
Mode:
1920x1080 4xAA fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Tessellation:
extreme
Second Test with slightly lowered settings
FPS:
23.0
Scores:
579
Min FPS:
15.4
Max FPS:
57.3
Hardware
Binary:
Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system:
Windows 7 (build 7601, Service Pack 1) 64bit
CPU model:
Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU flags:
3299MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:
NVIDIA GeForce GTX 570 8.17.12.9610 1280Mb
Settings
Render:
direct3d11
Mode:
1920x1080 4xAA fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
4x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Tessellation:
normal