• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

**THE NVIDIA DRIVERS THREAD**

Soldato
Joined
20 Aug 2013
Posts
5,084
Location
Somewhere in London
Hmm, I was reading the guru3D forums regarding the 331.82 WHQL drivers and see that many users have had MIN FPS reduced in a good number of games. Anyone else?

http://forums.guru3d.com/showpost.php?p=4710325&postcount=299

Mine seemed to drop a bit, although I've only been playing Borderlands 2 so the FPS was still high enough for the dip to be unnoticeable without monitoring software. I'm pretty sure my Unigine Valley score dropped by about 300 points, though.
 

V_R

V_R

Soldato
Joined
17 Jan 2007
Posts
9,732
Location
UK
Yep, the 82's were crap for me compared to the 65's...*

Not sure I'll bother with these new ones..



*This is 100% BF4 only mind you
 
Man of Honour
Joined
13 Oct 2006
Posts
91,533
Hmm, I was reading the guru3D forums regarding the 331.82 WHQL drivers and see that many users have had MIN FPS reduced in a good number of games. Anyone else?

http://forums.guru3d.com/showpost.php?p=4710325&postcount=299

I had an increase in min fps with them almost across the board - however it seemed to come at a penalty in scenes where stuff got graphically heavy - the average would drop out in those scenes even though the min wasn't as low and they'd feel far more choppy.
 
Associate
Joined
15 Oct 2009
Posts
560
I'm seeing my FPS take a much bigger hit with the 331.82 drivers only when ShadowPlay is ON, with it off the drivers/fps are fine, can anyone else confirm?

The .65 drivers didn't seem to take such a toll on my FPS with ShadowPlay turned on but my FPS does feel a lot more consistent on the 82's (shadowplay off)
 
Caporegime
Joined
8 Sep 2006
Posts
38,206
Location
On Ocuk
UPDATE
Originally Posted by ManuelG
The driver will be released tomorrow. Addresses two bugs:

-Desktop instability with some Geforce 460/560 GPUs
-Some multiplayer avatar models are missing textures for faces and apparel in Assassins Creed IV
 
Soldato
OP
Joined
2 Jan 2012
Posts
11,932
Location
UK.
Going live tomorrow 331.93 Beta driver.

Release Summary

This new 331.93 Beta driver provides an updated SLI profile for Assassins Creed IV: Black Flag and ensures maximum performance and system stability across all titles.

In addition, the 331.xx Beta driver is bundled with GeForce Experience v1.7.1 which includes support for two highly-anticipated new technologies. NVIDIA GameStream™ provides end users with the ability to stream PC games from their GeForce GTX-equipped PC directly to a SHIELD device. This update also includes the Beta version of GeForce ShadowPlay™, an innovated new game capture tool with exceptional features and performance.

New in GeForce 331.93 Beta Drivers

SLI Technology
Assassins Creed IV: Black Flag – updated profile
Gaming Technology
Enables GeForce ShadowPlay™ technology
SHIELD
Enables NVIDIA GameStream™ technology

Additional Details

Installs new PhysX System Software 9.13.0725.
Installs HD Audio v1.3.26.4
GeForce Experience 1.7.1 (v9.3.21.0)
Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit
Supports OpenGL 4.4 for GeForce 400-series and later GPUs.
Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
 
Caporegime
Joined
8 Sep 2006
Posts
38,206
Location
On Ocuk
This new 331.93 Beta driver provides an updated SLI profile for Assassins Creed IV: Black Flag and ensures maximum performance and system stability across all titles.
In addition, the 331.93 Beta driver is bundled with GeForce Experience v1.7.1 which includes support for two highly-anticipated new technologies. NVIDIA GameStream™ provides end users with the ability to stream PC games from their GeForce GTX-equipped PC directly to a SHIELD device. This update also includes the Beta version of GeForce ShadowPlay™, an innovated new game capture tool with exceptional features and performance.

New in GeForce 331.93 Beta drivers


  • SLI Technology
    • Assassins Creed IV: Black Flag – updated profile


Additional Details

  • Installs new PhysX System Software 9.13.0725.
  • Installs HD Audio v1.3.26.4
  • Installs GeForce Experience 1.7.1
  • Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit
  • Supports OpenGL 4.4 for GeForce 400-series and later GPUs.
  • Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
  • Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
  • Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
WIN 7/8 X64
http://us.download.nvidia.com/Window...ional-beta.exe


NoteBook

Win7/8/8.1 64-bit
http://www.nvidia.com/download/drive...px/70740/en-us

Win7/8/8.1 32-bit
http://www.nvidia.com/download/drive...px/70741/en-us

DriverVer = 11/23/2013, 9.18.13.319
 
Last edited:
Soldato
Joined
5 Nov 2006
Posts
3,133
Hi all,

Just tried these 331.93 betas, and have hit a snag. When I run 3dmark I can do the test ok but it times out on sending the result via web, but afaik my internet is working fine, and never had this problem before these drivers. Can anyone test and see if they get the same problem please.

Mark

UPDATE

Seems it is nothing to do with the drivers - been on to futuremark support, and problem is there end.Apparently very heavy load on there servers
and results are timing out on upload. They are currently working on it.
 
Last edited:
Back
Top Bottom