Is it just me or is anyone underwhelmed with Bioshock?

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Hey all,

I read so much about Bioshock and having played it for over an hour I thought to myself...yes I guess it's ok but overall it's not actually that great.

The Widesceen utilisation is rubbish, We lose top and bottom to make it widescreen. (yes I know about te third party fix)

The mouse control lags.When aiming there is loads of lag on the mouse. I find it very unresponsive and don't feel i'm using my FPS skills due to this.

I seem to die really quick. And then I thought, well its actually better to die than use up loads of health packs trying to stay alive as dying actually has no disadvantage, This is what does my head in the most. Surely death should be just that! ie end of game!

Is it just me who feels really dissaponted at the basics of the the death system as well as other things?

Deks
 
I was very impressed with the game, and although I'd already heard of the 'scandal' about the widescreen resolutions, it didn't even occur to me while playing.

Aiming felt strange, consoley really, especially using the machinegun, but it was bearable.

Some parts of the game like the Sander Cohen bit just blew me away.

I hardly ever died (on normal difficulty) but I could tell the system smacks of being made for a console where those n00bs die all the time :D :p

If I had played System Shock 2 though, the game from which Bioshock copied it's ideas, I might have felt differently about it.
 
I was the same, I actually sent my PC and 360 versions back for a refund due to the limited activations DRM thingy, but I still played my brothers 360 version and thought it was very overrated anyway. Just didn't do much for me, certainly in comparison to system shock 2. Seemed to linear and on rails for most of what I played.
 
I feel this game was overhyped... At 1st it seems really cool, but it gets very repetative later on... Still, its a good game, just don't expect anything other than a standard FPS with a few new ideas, nothing that will blow you away...
 
I think it's engine right from the start that I hated. Very unresponsive and I hate how I die so quickly.

I have to agree system shock 2 was an amazing game

Deks
 
I must admit after really looking forward to Bioshock, it hasn't really grabbed me yet. Doesn't have the same "can't stop playing it" feel that most truely great games have. Also, I'm not particular frightened by it, whereas I remember ****ing bricks in SS2. The atmosphere just isn't the same.
 
yeah same, played it for about 2-3 hours over the weekend when i got it, an havent been back since. Was nothin i hadnt seen/done/played albeit in a different kinda way....if tha makes sense? lol

Guessin the people tha thought it was truly great are most probly the 360 players, but as a pc player i didnt find it all tha good.
 
yep same for me too, i usually love any fps game but something in it just has'nt worked for me. i've played it for about 2 hours and hav'nt returned to it yet that was weeks ago. doubt i will return either now i'm getting my shoot at things fix from tf2 now that i can't stop playing :)
 
I agree as well. I've now uninstalled it due to getting a bit low on HD space - I think I was about 80% of the way through. Very dull game. My biggest problem was with how linear it was - I was looking forward to exploring Rapture, but instead I just spent most of the time running back and forth between the same places. Reminded me a lot of Doom 3 - which I much preferred.

Almost as over-hyped as World in Conflict......almost.
 
Same here, didnt play more then a an hour first time round, and thought from thwe hype I should delve deeper. Played 2 morpe hours the other day and was completely uninspired. Got a nade launcher and killed a big daddy though!
 
I'm playing through it atm, just taking my time, not rushing.
It's a bit samey to me, shoot guy > find locked door > go off-track to flick switch > go through door > repeat.
I don't know if it will deviate from this, the AI is underwhelming, they don't seem to do much, it does seem linear, with just a few rooms off the side to 'free-roam' in and a lot of encounters feel very scripted.
I haven't heard about the widescreen scandal, what is that ?
 
It really felt fairly standard to me, a case of style over substance. I felt the story dragged in the middle and the story was the only thing that kept me playing. Picked up again towards the end but really it didn't feel like anything new. The weapons felt awkward and like they weren't attached to your body. Lots of talk about moral choices and an emotional attahment in reviews and previews, but it felt a bit cheap to me, you had two choices good or evil and the little sisters were basically a cheap trick to try and draw you in emotionally. Put in a child in peril and repeat over and over again to try an illicit a player response.

Not a bad game but certainly not worth the 9s and 10s it was getting in gaming reviews, more a 7 or 8 to me. I think some reviewers got blinded by the pretty graphics and forgot about everything else, which seems to be a common thing lately, there is far too much value put on what a games graphics are like.

(One thing I will say it ran beautifully smoothly for me and looked good too. It was nice to play on a game that was well optimised for once.)
 
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I thought this game depended a lot on your own imagination. There are a whole multitude of ways to kill enemies, you really dont have to play it like quake 4, but a lot of people (myself included) take a while to discover how useful the plasmids are.

Its not Deus Ex or System Shock, but it was still a very cool game I thought.
 
Having only played around 20-30mins (just gone up a big lift and been told to look for that Brit's family) it's a bit too soon for me to make a judgement as yet on the overall game, but I do have a couple of gripes:

-Vsync keeps re-enabling itself everytime I start the game
-Unable to bind the "H" key (says it's reserved), which is what I normally use for strafe right :mad:
-Agreed about the mouse feeling a bit laggy. It makes it feel like I've got 30fps instead of the 45-90 I actually have.
-FOV seems a bit low
 
Its not Deus Ex or System Shock, but it was still a very cool game I thought.

Thats the other thing it borrows a lot from System shock and just changes the name of them. Then also really simplifies the rpg elements you basically have all the skills you need to hack or whatever regardless and by the end I had all the plasmid things, sometimes I killed things in different ways just to break things up a bit but it didn't add that much for me. Hacking and such is arbitrary, all pretty simple and not character based. Theres no character development or even an inventory, you just get more weapons like any fps game and you follow the plot like any fps game. The revealing of past story, relating to your character was a neat storytelling trick to fool people into thinking the game was character based in my opinion. I personally think equating the game to a first person rpg is inaccurate many of the reviews seemed to play up the rpg elements.

You only had one choice and that was the little sisters other than that you are on one path, with good or evil options, it is a pretty looking but standard fps game. I actually felt cheated a bit, not by the game as such but by many of the reviews I read. I really think most reviews on the internet are a total waste of time. Best review I saw of Bioshock was by Yahtzee, I couldn't believe some sites were playing the same game.
 
It sounds like I made the right decision to wait until I get a new rig to play it instead of joining the "spec me a rig for bioshock" masses. I'll get it when the price has dropped and I need a new distraction.

PK!
 
Got bored 65 % through, I enjoyed it though, but aiming was very very odd imo, also I always spent a lot of time switching between weapons, okay you can use shift, but I prefer to just use mouse wheel, I hate it that in some games ( HL2, Bioshock to name 2) it takes ages to toggle between 2 weapons with the mouse wheel.
Shooting itself was also laggy imo.
I was okay with the way of dieing, walking back to the place where you died was annoying enough, I just quicksaved a lot and reloaded when I died, as I can't be bothered re-walking the same bits always.

a lot of games just crop a bit off the top and bottom to make it widescreen (ver-) instead of adding extra pixels on the sides ( hor+ ), see widescreengaming for details about games WS...


All in all im not underwhelmed by bs, it's the longest (in terms of hours) an SP shooter ever kept be going.
 
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thought it was cool at first but mouselag got annoying and got bored with it generally, havnt played it in a few weeks

tried to finish it off last night, but couldnt get into it at all, horrible mouse lag, too many weapons to switch, generally annoying

wish i never bought it tbh, got sucked in by the hype from all the console nabs :(

cant knock the graphics/artdesign tho, at least its original storywise i guess, just the gameplay is yawn
 
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