40GB PS3 features 65nm chips

Soldato
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It's been revealed that the new 40GB PlayStation 3 features more than just a cut down hard disk drive. Sony has also thought to stick the 65nm version of the Cell inside the new console, reducing the power usage down to around 135 Watts (down from 200 Watts.) That means the console also runs cooler and quieter, which is always a plus for a device that usually resides in the living room. Sony also jiggled around a few other components by making the heat pipe smaller, swapping out the motherboard for a new version, and added a button battery to keep time when the system is off. Looks like potential PS3 purchasers will be looking forward to a less noticeable din then.

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Has cut down the power usage quite a bit, probably much quieter under heavy gaming also! Probably saves some money if your folding 24/7 also.

Beneath every cloud is a silver lining!

Josh
 
Did hear people reporting the 40GBs were very quiet, but didn't know if there was anything to it.

Will probably get myself the 40GB version at Xmas when bundles appear.
 
the ps3 produces more heat than the 360, well the 60gig does, thats because the heatsink and fans are actually working and doing their job, lol
 
the ps3 produces more heat than the 360, well the 60gig does, thats because the heatsink and fans are actually working and doing their job, lol

While I don't quite like the second half of your statement ;), you're right about the PS3 pumping out more heat. I've only had mine since last friday, but the console pump out huge amounts of hot air, even after just being sat in the dash for a while downloading.
 
The PS3 fan is very good at kicking the hot air out of the vents and away from the CPU etc, thats why you can feel the warmth. 360 on the other hand is very good at retaining the heat to make sure the CPU etc is nice and warm and doesn't get cold ;)
 
65nm doesn't make a difference as console gamers are neither concerned with 1) Heat nor 2) overclocking. Maybe it would be worthy news if it was a smaller fab size for the 360 due to its potential heating issues, but this is a non-story here. This is more important to Sony as it's a substantial costs saving.
 
65nm doesn't make a difference as console gamers are neither concerned with 1) Heat nor 2) overclocking. Maybe it would be worthy news if it was a smaller fab size for the 360 due to its potential heating issues, but this is a non-story here. This is more important to Sony as it's a substantial costs saving.

So what about all the people who leave their systems on folding - do you think they wont benefit from a small cost saving on their leccy bills?
 
If they are so worried about their electrical bills, then why not just stop folding ?

Or have a 65nm processor in your ps3 and keep folding and have a saving.

65nm processor is an improvement, So there for its good. :p


That said, I wouldnt touch the 40gb version of the PS3 due to its missing backward compatibility :)
 
I didnt think the PS3 could get any more quieter. As for the 360, my 18 moth old is actually afraid of the racket it makes
My PS3 has been quite loud when i've been watching DVD's & Blue-ray movies. Actually quite annoyed me how loud it was, was suprised as it never used to be so loud...:(.
 
That said, I wouldnt touch the 40gb version of the PS3 due to its missing backward compatibility :)

I've always wondered; why did they take it out? It's software emulation. How does that work? To take out backwards compatibility is like telling the Cell not to do it. Where does the savings come from?
 
I've always wondered; why did they take it out? It's software emulation. How does that work? To take out backwards compatibility is like telling the Cell not to do it. Where does the savings come from?

Thats because PS2 bc has never been entirely software driven, the 'cut-down' european and 80gb USA version still contained some PS2 hardware which has now been completely removed from the 40gb version.

Source
 
BC wasn't 100% emulation. The graphics chip from the PS2 is still in there on the 60GB EU version and the 80GB US version. In the 20/60GB US versions the EE+GS chips are both inside. The 40GB version has neither.
 
I've always wondered; why did they take it out? It's software emulation. How does that work? To take out backwards compatibility is like telling the Cell not to do it. Where does the savings come from?

The PS2's GS could not be emulated due to the insane memory bandwidth it had, so all PS3's had the GS chip included for backward compatibility, the earlier consoles also had EE built in which was later emulated in PAL machines by Cell.

Any future Xbox console will have the same problem emulating 360 games if they don't include at least 10MB EDRAM.
 
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