there'll proberbly be KMOD for opposing fronts after a fair bit of time, but i wouldn't expect anything soon, KMOD made CoH a better game than it ever was at stock![]()
kmod made the game a skillless spam fest, im not sure why anyone enjoyed that
kmod made the game a skillless spam fest, im not sure why anyone enjoyed that
cause games with crappy tiny unit limits are boring, hence why supreme commander beats most RTS hands down, and as said before WWII wasn't a little duel behind the saloon with a couple of dudes fighting over a spilt beer, it was a huge scale war, fought to survive, KMOD simply tries to make COH the game it should have always been
The problem is the unit cap was extremely well implemented in COH. You had to control territory in order to secure the resource points, yet you never quite had enough men to secure everything, meaning there was always a weak point, and the other player could exploit that. Made for an extremely balanced and interesting game.
OTOH, without a unit cap, the game just became a spam fest. COH was meant to replicate small scale squad level combat, nothing bigger!