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- 12 Jun 2007
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so ive noticed this new -ish trend in games now where you no longer have health kits, and now you just recover automatically after time.
What do you people prefer? games like crysis/cod/gow where you can just duck and it be ok in a few moments, or the old school deathmatch classics (and many others that arent, like hl2, far cry etc) where you need to find a health kit.
It will be interesting to see which kind of category people fit into, i personally, prefer health kits, as it seems a bit more tactical in terms of gameplay, as opposed to run out, hide, rinse and repeat tactics of cod.
ignore the blindingly obvious realism issues of simply curing a bullet wound with a health kit, and also recovering from a shotgun blast to the stomach in a few seconds.
	
		
			
		
		
	
				
			What do you people prefer? games like crysis/cod/gow where you can just duck and it be ok in a few moments, or the old school deathmatch classics (and many others that arent, like hl2, far cry etc) where you need to find a health kit.
It will be interesting to see which kind of category people fit into, i personally, prefer health kits, as it seems a bit more tactical in terms of gameplay, as opposed to run out, hide, rinse and repeat tactics of cod.
ignore the blindingly obvious realism issues of simply curing a bullet wound with a health kit, and also recovering from a shotgun blast to the stomach in a few seconds.
 
	 
  
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 and when having low health effects your movement (resident evil), the tension keeps mounting up
 and when having low health effects your movement (resident evil), the tension keeps mounting up 
 
		 
 
		