Its a brilliant, brilliant gamecompleted it back in the day. Never felt like i was forcing myself to complete it neither (e.g. Bioshock)
cool. from the screenshots on the wiki it looked good, some of the dialogue also.
Its a brilliant, brilliant gamecompleted it back in the day. Never felt like i was forcing myself to complete it neither (e.g. Bioshock)
bioforge. brings back the memories, iam going to have to join you in that hotd, i seem to remember the box with a greenish metal arm? -tehe
Enemy Territory: Quake Wars.
I can’t believe how badly this game is doing. I think it’s the best game I’ve played in years which is why I’ve already racked up 150 hours of play time in just a few weeks.
The problem is that it was too complicated compared to the average fps so many people just couldn’t be bothered learning it I think. It’s a real shame.
'Explosive 150 player games!
Play in games of up to 150 players online via NovaWorld, or host up to 64 player games online or over a LAN.'
I guess it was either not active enough or to laggy for that though.
Enemy Territory: Quake Wars.
The problem is that it was too complicated compared to the average fps so many people just couldn’t be bothered learning it I think. It’s a real shame.
troop drops and support fire
QWET is horribly messy and unintuitive. Unlike original Enemy Territory tasks are very unclear, even in single player mode I'm like "WTF is the next step". There are some maps, like the one where you take over town then get through portal to another world, that I still don't know what some of the tasks are, all I know is that you respawn at some point and half of the enemy and your units are on different map and you run around first half trying to figure out what the hell happened.
Not if it's this messy, no.Just like I said, people aren’t willing to learn something that is more than just run and shoot.
The tasks are very clear, they can be found on the limbo menu and the top left of your screen. They are also announced verbally at regular intervals, and there are indicators on the radar and above the objective. It even says where you select your class which class you should go for the current task. How much clearer does it need to be?