I'd like to pursue a career in Game Production (or some sort of managerial position in the gaming world), however finding a university that offers the right course for this is proving tough.
One way to go about this route is to do a business course, and then apply to a games company for some sort of management position, unfortunately I have no business qualifications at all.
Another way would be to start at the bottom of the games industry and work my way up, E.G. quality assurance, and upwards.
I plan to go to uni next year and get better qualifications to hopefully improve my chances of getting the job I want.
Is anyone else here thinking about going into a similar position as me i the gaming world? And if you are, what unis have you had a look at. Apart from Abertay Dundee I haven't been successful at all.
Any help on where i should start would be great. obviously I've been doing my own research, but I thought I'd ask and see if anything has any good ideas or past experience.
Cheers.
One way to go about this route is to do a business course, and then apply to a games company for some sort of management position, unfortunately I have no business qualifications at all.
Another way would be to start at the bottom of the games industry and work my way up, E.G. quality assurance, and upwards.
I plan to go to uni next year and get better qualifications to hopefully improve my chances of getting the job I want.
Is anyone else here thinking about going into a similar position as me i the gaming world? And if you are, what unis have you had a look at. Apart from Abertay Dundee I haven't been successful at all.
Any help on where i should start would be great. obviously I've been doing my own research, but I thought I'd ask and see if anything has any good ideas or past experience.
Cheers.

). The Hammer work is fun, with the overall objective being to create a singleplayer mod using the Half Life 2 engine incorporating both custom textures and models. That leads nicely onto 3d modeling which covers Max work, creating a scene and simple animation at the minute leading on to modeling human characters. The group project also focuses on making a mod on the Half Life 2 engine but on a grander scale and with a group. All if not most of the content has to be custom on this unit (I think, its what were aiming for anyway!). Multimedia and HCI arent really that relevant to Games in terms of the content but they still provide some insight into dos and donts according to certain standards.
I have a few friends on the GPM course though. They use flash yes. Lots of buisness stuff I think, bit of experience in game art, audio and programming is picked up for a good understanding of how a developement team would work and media production (film making etc..)