Is this in XP?Can you show us the game .exe and what that alone is using?
At that point 1.4GB, Windows always uses 1GB so just minus the diff
Vista by the way.
Pfft, XP!
Actually I had the same issue on XP as when I first got the game I was on XP, I actually hoped it would be faster on Vista but it was exactly the same so it was defo a hardware "issue"
So it still used 2.4GB total regardless?Maybe I'm just good at making the most of **** PCs, but that doesn't make any sense to me.
Well the performance boost from going to a 512MB GT and 2 more GB ram has been astonishing, from 15fps in static lighting "higH" settings to over 50fps with dynamic lighting and max everything.
You can't be serious, even my old 9800 pro got better than that with static lighting and quite frankly I wasn't suprised, because the game looks pants with static lighting.
I think it's more down to the nature of STALKER itself - each 'zone' contains an awful lot occuring at the same time, enemies, stalkers, wildlife, weaponary that's been dropped, active tasks, spawn points - things like that - all constantly occuring, changing and interacting.
The zones are also quite large, which probably doesn't help![]()