Soldato
- Joined
- 17 Aug 2003
- Posts
- 20,160
- Location
- Woburn Sand Dunes
ive always been a fan of AA no matter what res i ran at. it shows the difference between pc and console i think. consoles (ps3 and 360) still show blocky edges compared to a decent pc with AA turned on or maxed.
that really comes from a misunderstanding of how the games are rendering the final image. a lot of people would use something like cod4 to illistrate the difference between the console ports and the pc port. thats fine but you have to remember that the console ports arent being rendered at 1080p, let alone the 1920x1200 or even 2560x1600 that some of us are using.
you could put the pc version and the ps3 verion on the same tv @ 1080p and the pc version would look better, even with no aa. most console games show blocking, aliased images because they are internally rendered at a low resolution, typically somewhere around 720x500 (very rough example)