I hope they make it really dark and gothic like the spirit of the original game, and not slightly cartoony like the dawn of war games. A WOW-style look wouldn't work too well with WH40k IMO.
The problem here is the space marines, they are going to have to be underpowered as there will be an "everyone wants to be a space marine" complex, meaning a lack of players in the other races I think.
One way they could do it is to start off space marine players as scouts, let them build up to being a marine in the higher levels, everyone wants to be a space marine, but who wants to be a scout?
Also second the nids being unplayable as it would make the whole game unbalanced for nid players as they are just a swarm race not really compatible with MMO gameplay.
I want to be a scoutI always had tonnes of scouts. Loved em. Low points cost, easily expendable, deep deployment (forget what its called), and sniper rifles!
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A WH40k MMO has been in development for quite a few months.
Personaly i think a WH40k MMO would be best if it was done like planetside, except without the problems.
Yeah, a PS style 40k would be amazing. But that article mentions it will be RPG at it's core - which is slightly worrying (tabula rasa anyone?)
The combat is probably the best part of Tabula Rasa, I'd be quite happy if they implemented something similar in 40K.
You are wrong and then right.Your all saying that you start off as a Guardsman or normal human and then progress to being a fluu blown Marine, however according to 40K IP (correct me if I'm wrong as when I played it was a long, long time ago) weren't Space Marines some super human race all 8ft tall etc etc that were basically grown in tubes? so to that effect a 'normal' human could never be a Marine?
Also sure that I read somewhere many, many moons ago that (and again correct me if I'm wrong) Marines once they are born into/put on thier armour it cannot be removed?