http://www.eurogamer.net/article.php?article_id=137829
PS3 owners - your gloating at release appears to be all for nothing it seems. Let the wars ensue.
Test One: Game Intro
360: 31.990fps
PS3: 26.460fps
See it on EGTV.
Test Two: Clean Getaway
360: 28.624fps
PS3: 23.452fps
See it on EGTV.
Test Three: Final Destination
360: 35.262fps
PS3: 29.041fps
See it on EGTV.
Test Four: Station Face-Off
360: 26.076fps
PS3: 26.081fps
See it on EGTV.
Test Five: Rigged to Blow
360: 26.712fps
PS3: 23.781fps
See it on EGTV.
Test Six: Ivan the Not So Terrible
360: 33.798fps
PS3: 28.313fps
See it on EGTV.
After almost two thousands words of technical discussion, the bottom line is that it's clear that Rockstar had some issues matching the basic performance of the Xbox 360 game on the PS3 hardware. Lower resolution, zero anti-aliasing support and a more variable frame-rate are the bottom line.
On the one hand, it's a touch disappointing that Rockstar's USD 100 million budget couldn't extend to optimising the experience to match Xbox 360, especially when you look at a game like Burnout Paradise that doesn't require a mandatory installation, has a basically rock solid frame-rate, and is technically identical cross-platform.
PS3 owners - your gloating at release appears to be all for nothing it seems. Let the wars ensue.