what type of games you thinking of making?
I'm assuming nothing with modern engines as i hear the licenses for those are insane![]()
If you nick an engine you can't sell anything though
Any particular type of game fps, rpg ect?
Setting up a limited company is probably in your interests, as you've said it is relativly cheap (£30 for a certificate from the registrar is completed online). In regards to the potential extra costs you will have to file both annual accounts and a directors report with companies house on an annual basis. These will not need to be audited (where it gets expensive), but it is advisable as you make a mistake on your reports and you can get in deep doo doo. I'm not sure of the auditing requirement atm but believe it is £2.8 million turnover or £5.6 million on the balance sheet so should be a little out of your price range.
Needless to say if you do look for investment, selling a limited company is a hell of a lot easier, especially when looking at releasing equity. Not to mention the obvious in that you won't screw up your personal finances too badly if the firm does go **** up.
First point of call should be to see someone with some actual experience of small startups, im sure somewhere like the local job centre will be able to put you in touch with someone local. If you are going into business DO NOT be a cheapskate, any money you spend now will pay dividends later!!!
Yea I know
Any game mate, fps, rpg and even have a cracking idea for a mmorpg in mind!
Do you have any experience in making game mate? You seem into them at least and Im sure Ive seen you in the games section of the forums![]()
Pardon me for being thick, but if I make no money, it should be a case of saying I made didly squat?Do I have to list all of my potential out goings too? For example website costs, etc?
Might well go the whole hog and make a new engine! (how hard would this be? have no experience making games, but want a company doing it - instant fail?)
I've produced a couple of games for mobile phones, one asteroids style game and one which was blackjack over a network, both of which took a lot of time and effort...and if I'd bothered to do them properly a massive amount of time and effort. I doubt that it I were to try and sell them that they would get any worthwhile financial gain from either of them.
I'm not sure of the auditing requirement atm but believe it is £2.8 million turnover or £5.6 million on the balance sheet so should be a little out of your price range.
That network blackjack game sounds good, if its in the public domain then feel free to send me a link
@OP: Best of luck with the project, some helpful stuff in this thread.
You might be better off just trying to patent an idea and sell it
It's no where near complete, only complete enough to get me a 2i (Two one) as my final piece of coursework on the game development of my course.
Currently it borks after a short while, it also runs over a network (when run on a PC) but over the phone's data network (so costs lots) if run on a phone, and I don't fancy paying to test that aspect of it.![]()
One of my friends made his work over bluetooth, which I may look into once my exams are over as I would like to finish the game.
The other game is unfortunately using a theme I like (Invader Zim), which means it can only be used on my assignment due to copyright etc. Although it is easy enough for me to change the theme.
Some pics of my rather naff games...
Singleplayer Asteroids style with Zim theme...
1, 2, 3, 4
Multiplayer network blackjack...
1, 2, 3 - The dealer has gone bust and it should display so on both phones, but it doesn't, one of the many bugs.
4
One of the major problems I have with my course is the fact we had to produce games using Java and for mobile phones, when the vast majority of game production is done in C (C++ / C# usually), yet we have to do stupid games for mobile phones which will get us nowhere if we want to go into game production.
InvG
Fair play - but I want to protect my potential company name(ie - overclockers), and maybe protect the way I would make the games (if that would be possible, not an invention, just a business plan that I wouldnt want others to copy).
Effectively I want to make a company (not sure if its a ltd company I need really...) to protect the ways I do business (if that is possible) and protect the company name.
Also, I thought a ltd company would cost £120 - not bank breaking!(most likely wrong though...
)
Might well go the whole hog and make a new engine! (how hard would this be? have no experience making games, but want a company doing it - instant fail?)
Vodafone have just put me on an unlimited data tariff (for free), and have done so for a large number of people I know. There could be a market for it after all. I'd like it, and my brother would love a texas hold em poker variant
As a software tester myself, I would be happy to test it for freeemail in trust if you're interested.
Hence the username eh?Good choice of theme.
Looks good mate, keep up the work
[TW]Fox;11765317 said:With the greatest amount of respect this sentence says to me that this isn't going anywhere and is a complete pie in the sky idea. Making a new engine isn't exactly easy - and in fact if you've no prior experience of proper coding etc etc then neither is coding a game.
Perhaps you need to look at other ways to make games because it sounds like starting your own business is absolutely not the correct way to go about it.