sim city 4

Just got this game today the deluxe version with rush hour as a result of this damn thread!

Did anyone manage to get a d/l link for the huge region on the earlier pages?

Which one? And do you realise that you cant really download cities only blank maps (well pictures which them you PC uses to make a blank map)?
 
Which one? And do you realise that you cant really download cities only blank maps (well pictures which them you PC uses to make a blank map)?

you can download full regions with citys, like the maxisland one. however they normally 40-80mb...:(
 
This game is so addictive, takes me weeks o be able to put it down when i start playing it again, now im going to go dig mine out from the box :(
 
OMG!!! Has anyone seen the Paris buildings by Porkissimo on Simtropolis. Would love to see his Paris recreation in full. Does anyone know if this is possible? Can anyone tell me how to import the map files into the game.
 
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for those having performance issues on recent cards try this:-
1) go to your installation directory and look for two .sgr files, "graphics rules" and "video cards"
2) open Video Cards.sgr with notepad, you should see a long list of old hardware.
3) identify the 0x value of your card by looking in your adapter information (eg. my 4850 says 0x9442)
4) find the most up to date card in the .sgr file. (probably a ti4200 or radeon 9800) and copy and paste the line containing it under itself in the list. Alter the 0x reference number accordingly.
5) if you have an ATi card, go to graphics rules.sgr and look for a section about 80% down that says something about the Radeon series having a slow path for partial depth buffer copies. Change the line that says

# results in special low-impact scrolling mode.
property noPartialBackingStoreCopies true

to

# results in special low-impact scrolling mode.
property noPartialBackingStoreCopies false

save and start the game. You should notice it runs a hell of a lot better.
 
OMG!!! Has anyone seen the Paris buildings by Porkissimo on Simtropolis. Would love to see his Paris recreation in full. Does anyone know if this is possible? Can anyone tell me how to import the map files into the game.

Place the files into your plugins folder... It doesn't mind subfolders, make sure to extract the zip/rar first though.
for those having performance issues on recent cards try this:-
1) go to your installation directory and look for two .sgr files, "graphics rules" and "video cards"
2) open Video Cards.sgr with notepad, you should see a long list of old hardware.
3) identify the 0x value of your card by looking in your adapter information (eg. my 4850 says 0x9442)
4) find the most up to date card in the .sgr file. (probably a ti4200 or radeon 9800) and copy and paste the line containing it under itself in the list. Alter the 0x reference number accordingly.
5) if you have an ATi card, go to graphics rules.sgr and look for a section about 80% down that says something about the Radeon series having a slow path for partial depth buffer copies. Change the line that says

# results in special low-impact scrolling mode.
property noPartialBackingStoreCopies true

to

# results in special low-impact scrolling mode.
property noPartialBackingStoreCopies false

save and start the game. You should notice it runs a hell of a lot better.

Where do I find this 0x number exactly, only thing I can find in vista is : 0x00000010 (16), can you post a pic perhaps ?
 
Hmm.. After reading this and being bored of all my currently installed games I think I might reinstall it!

Will keep me occupied for my week off work at least! :D
 
It's not a Vista problem; I run XP and my 8800 GTS 512 doesn't have a hex value next to it, either.

:mad:

How do I make the damn game know I don't have some rubbish gfx card then but instead that I have an awesome card that has like 40x more processing power than it thinks.
 
Same here. Seems to be an XP problem - tried a test Vista x64 installation I have and it runs like a greased ferret up a drainpipe... Getting a bit of graphics corruption using a 4850 which is slightly annoying. I'd rather not unmothball my old P4 1.8 with a Radeon 9800 ;)
 
Right, my advisors are suggesting building neighboring cities... now I don't get how this works...

In my current city lets say I built two highways to that block with a railway, if I want to make this new city a residential area, do I just building residential buildings and some light commercial and be done with it?

I don't understand the economic sides of things, do the two areas interact?
 
Right, my advisors are suggesting building neighboring cities... now I don't get how this works...

In my current city lets say I built two highways to that block with a railway, if I want to make this new city a residential area, do I just building residential buildings and some light commercial and be done with it?

I don't understand the economic sides of things, do the two areas interact?

Traffic can go between them, eg city A is commercial and residential
City b is industry

Once city b has a few factory;s you save it and play city A.
Once there's need for more jobs residents will commute/work to city B
You can see that by following the traffic off the map.

Then next time you play city B, you see cars coming from the ''neighbor connections/roads'' into your industries.


And the demand bar is for ''that part'' of the region, you won't have much industrial demand lets say if you have a linked city next to the one you're playing full of industry...
 
that strategy always annoyed me, swapping between cities frequently,.. however, it does work even if you only do it a little bit. I whacked the power supply and a lot of industry into the city next door. My city cruises along with 100k people and no pollution.

This game is a vast improvement on previous sim cities, which were nigh on impossible to build a sustainable place.
 
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