NO !!!!!!! id Software leaves Activision, joins EA

If you are enough of a tool to really think John Carmack is overrated, I suggest you go read up on:

- the amazing games he has made
- the extremely successful games that used the engines he created
- the insanely popular mods that were developed from those successes
- his innovative approaches to game engine programming which is used by every developer you can think of
- his passion and massive influence in the development of the technology behind games both hardware and software

Just look at his latest effort with Tech5... whilst every other developer is crying and moaning about how difficult it is to multi-platform develop, he has solved it by just having the engine render a single set of game code and art assets to be used for any current gen console and the pc.

carmack is great at developing engines and at a technical level his knowledge is pretty amazing but he hasn't made a good game in ages because that's the area where he is lacking in spades.

his approach is to polish a turd with better gfx and have everybody bow at his feet.

btw name calling just makes you look the tool.
 
Jesus, some very poorly informed comments in here. EA are just publishing, so all the 'lulz doom 4 : living it up!' etc comments are completely misguided; see other games that have just been *published* by EA for reference.

And as for calling Carmack 'overrated' .. oh wow, well you are either too young to remember the massive impact he's had in the past (and continues to have), or too ignorant to take onboard what he's acheived and done for this industry.
 
Jesus, some very poorly informed comments in here. EA are just publishing, so all the 'lulz doom 4 : living it up!' etc comments are completely misguided; see other games that have just been *published* by EA for reference.

And as for calling Carmack 'overrated' .. oh wow, well you are either too young to remember the massive impact he's had in the past (and continues to have), or too ignorant to take onboard what he's acheived and done for this industry.

Agreed, the impact doom had on the pc market as big really big it got alsorts into games.
 
I am not a lover of EA after westwood but Activision are bad aswell, at least we know with EA,most games are/will be muti platform and at the moment that is good for pc gaming.
 
You are aware that, until the Source engine came along, nearly all the PC shooters you've played were partly thanks to John Carmack's excellent engine building?

Quite a few used Unreal engine variants (eg Unreal, Deus Ex), Monolith churned out a few Lithtech games (eg NOLF2, AvP2), and a few reasonably successful shooters used proprietory engines (Serious Sam, Far Cry, Chrome, Chaser, Duke3D, AvP etc).

I'm not saying people are right to bash id/Carmack, their engines were second to none, but there were plenty of other engines in use prior to Source.
I suppose one could argue that he vaguely influenced what other people were doing - but I don't really think that Source changed a great deal.
 
If you are enough of a tool to really think John Carmack is overrated, I suggest you go read up on:

- the amazing games he has made
- the extremely successful games that used the engines he created
- the insanely popular mods that were developed from those successes
- his innovative approaches to game engine programming which is used by every developer you can think of
- his passion and massive influence in the development of the technology behind games both hardware and software

Just look at his latest effort with Tech5... whilst every other developer is crying and moaning about how difficult it is to multi-platform develop, he has solved it by just having the engine render a single set of game code and art assets to be used for any current gen console and the pc.





To all the Id haters, they developed the q3 engine, the best 3d engine ever made

/End

People saying he's over rated clearly know #### all.
 
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Quite a few used Unreal engine variants (eg Unreal, Deus Ex), Monolith churned out a few Lithtech games (eg NOLF2, AvP2), and a few reasonably successful shooters used proprietory engines (Serious Sam, Far Cry, Chrome, Chaser, Duke3D, AvP etc).

I'm not saying people are right to bash id/Carmack, their engines were second to none, but there were plenty of other engines in use prior to Source.
I suppose one could argue that he vaguely influenced what other people were doing - but I don't really think that Source changed a great deal.


But you do realise that those other engines you have just listed use graphic rendering techniques that Carmack devised? that they will adhere to standards he was part of setting? Every game today does regardless of engine. It doesn't even bare thinking about how it would be without his innovation in this area.
 
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But you do realise that those other engines you have just listed use graphic rendering techniques that Carmack devised? that they will adhere to standards he was part of setting? Every game today does regardless of engine. It doesn't even bare thinking about how it would be without his innovation in this area.

We all be playing peggle :p
 
Quite a few used Unreal engine variants (eg Unreal, Deus Ex), Monolith churned out a few Lithtech games (eg NOLF2, AvP2), and a few reasonably successful shooters used proprietory engines (Serious Sam, Far Cry, Chrome, Chaser, Duke3D, AvP etc).
In fairness, I forgot the Unreal engine. So I should probably alter "nearly all" to "most". The thing is though, while there were other engines about, the Quake engines were almost always those behind the most successful games (Half-Life, Call of Duty).

Did Far Cry use the Lithtech engine? I honestly didn't know that. I always though they made their own for it.
 
I can say that Doom wasnt an amazing game but Doom gave the world 3d FPS for the first time. Quake 1 and 3 were even better, esp on networks. The gfx and gameplay were beyond the time. But later games havent been at all what they should have been.

For those two game franchises the man deserves a place in gamer heaven. But he isnt the god of games.
 
from what has been said on some podcasts its on a game by game basis and considering that that the new Wolfenstein was announced and it still is being published by Activision seems to support this. so like valve its only in partnership

http://www.joystiq.com/2008/07/16/a-better-look-at-wolfenstein-and-yes-its-hitting-pc/

and whats wrong with EA? at least they make a lot of there games for multiplatform and they published retail orange box and that did great for valve
 
Dont think i ever liked anything by "id" anyhow so they can crawl in bed with the devil for all i care. Bioware, relic, ppl like these devs do better games.

Yes you do, you played lots and lots of medal of honor, based on the quake 3 engine, without ID softw. , mohaa would never be the same...



as for all the bashers:

Same for many other games, there'd be no Call of duty ( UO) without them, no RTCW, and more...
I doubt we'd be enjoying Call of Duty 4 now if there was no ID software, the original CoD would never have been a succes...
 
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