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Why don't they show fullscreen images to compare with? you don't play your games zoomed in at 500%.
I like how in the Crysis test they completely fail to realize Crysis uses its own edge-AA post-process when the actual AA option is set to zero hence the bluriness.
If Crysis isn't using AA, it'll use the command r_useedgeaa=1. With any form of AA on, it'll do multisample AA instead, which looks worse up until 8xAA.