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Does FPS even matter?

Nice one, lets see who needs to do to specsavers if they don't notice the difference or even say the 30fps vid looked smoother :D

I lost seeing some details on the 30fps.

Where's the 120fps vid :)
www.echo147.adsl24.co.uk/temp/q3_120.avi (120fps)

Man that was a nightmare remembering all the cl_avidemo / g_synchronousClients stuff! Had to do it that way as Fraps would be way too inconsistent (and doesn't even go >100fps).

60 and 120 look identical on my lcd telly, but bumping the CRT up to 120hz the spikey structures look totally sharp as they scroll by @ 120fps. Trinitron forever baby :D
 
I dont know why some people think the eye can only see around 60FPS... it can see hundreds, this has been proven and is well known by anyone who knows anything about eyes or the human brain.
 
I don't know where people get the whole idea of only being able to see "at 30fps". If you play something at 30, 40, 50, 60+ you can tell the difference.
 
www.echo147.adsl24.co.uk/temp/q3_120.avi (120fps)

Man that was a nightmare remembering all the cl_avidemo / g_synchronousClients stuff! Had to do it that way as Fraps would be way too inconsistent (and doesn't even go >100fps).

60 and 120 look identical on my lcd telly, but bumping the CRT up to 120hz the spikey structures look totally sharp as they scroll by @ 120fps. Trinitron forever baby :D

damn right!

I did not see a difference from 60fps-120fps on my 60hz LCD but did on my 21" crt.
 
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mine is always set to 0,so i can achieve the smoothest gameplay

e.g /com_maxfps 0 or sometimes cap it @ 250 or 333.
 
depends on the game

CS was limited to 72fps, when you type 'fps_max 100' it was tons smoother

Yup that's it in a nutshell. For me the sweet spot is 90fps (and Hz for my CRT monitor). Some people need even higher fps, like ~120, before it's smooth enough for them. You can play lower and many do with today's LCDs @ 60 fps, but 90 would be better :) Playing a game at 24 or 30 fps would be torture, for me.
 
At 30 fps I clearly notice jerkiness in first person shooters. So much so that i'd rather play at 60fps+ with a lower res and medium settings than everything maxed at 30. You also have less control at a low frame rate and are considerably less accurate - try playing a fps at a decent level with fps <= 30 and you'll get your arse handed to you.

From a course at uni I seem to remember 72 being the point at which most people couldn't see any difference. 30 - 60 was obvious to pretty much everyone.
 
At 30 fps I clearly notice jerkiness in first person shooters. So much so that i'd rather play at 60fps+ with a lower res and medium settings than everything maxed at 30. You also have less control at a low frame rate and are considerably less accurate - try playing a fps at a decent level with fps <= 30 and you'll get your arse handed to you.
Same, I'll ditch AA / top detail in a heatbeat to get my 72fps synced - because control and higher refresh will simply get gameplay (not eye candy) as the developers intended.

Didn't dare start Crysis above normal difficulty because ~25fps has a large impact on mouse reaction time.
 
On that 30/60/120 video there's a monstrous difference between 30 and 60, but on my LCD there is no difference whatsoever between 60 and 120 (obviously, as LCD is 60Hz) but on my 180Hz CRT there is a teeny tiny difference between them. Which is good, as it means my LCD is more than sufficient for my needs :D

Did those videos make anybody else feel REALLY ill though :(
 
On that 30/60/120 video there's a monstrous difference between 30 and 60, but on my LCD there is no difference whatsoever between 60 and 120 (obviously, as LCD is 60Hz) but on my 180Hz CRT there is a teeny tiny difference between them. Which is good, as it means my LCD is more than sufficient for my needs :D

Did those videos make anybody else feel REALLY ill though :(

The size of the screen also effects how you see the frame rates.
To make it simple, if you have a 50 foot screen & a 25" screen & an object that will take 25 frames to get from one side of the screen to the other, on the 50 foot screen that will be 2 foot of sideways movement per frame which is practically the width of a 25" screen per frame where as on the 25" screen it would be 1 inch of movement per frame so you would have to sit much further back from the 50 foot screen to make it look as smooth as the 25".

So a 30" monitor will show bigger jumps between the frames.
when i watch TV through WMC it looks better on my 30" using 1/4 of the screen but looks more choppy when viewing full screen.
 
When I first looked at the 30FPS one I thought, 'yeah, this looks very smooth, I doubt I'll see a difference with 60FPS', but then I looked at it and saw there did seem to be a difference, if nothing else rather than seeming 'smoother' it was easier to make out objects as they moved past. 120FPS did nothing for me though. :p
 
That is a bookmark right there & i will post it at the first hint of another 30fps is all you need thread. :D

Well from that clip 30 fps IS all you need for movies -just don't sit so close to the cinema screen - well 24fps for movies .

Noticing a plane in 200th of a second is different to blurry movie frames.

I'm not talking about GRID..just movies btw

:p
 
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Well from that clip 30 fps IS all you need for movies -just don't sit so close to the cinema screen - well 24fps for movies .

Noticing a plane in 200th of a second is different to blurry movie frames.

:p

Its not all i need for movies...i want more as i can see the low frames even if you cant.
 
ok :)

Interesting thread.

I was thinking about one of a previous poster and link on here - and was thinking of the extra frames on games corresponding to fast movements.

So yeah a lot of frames for games - even though I didn't mind lowish frames with crysis.

:D
 
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The problem is that many do not have the comparison of seeing a movie at 50/60 fps & just take it as is because that all they have ever been given & don't know any better.

I used to be happy with 24-30fps & that's because i had never seen 60fps before hand

Seeing is believing.
 
This is from a vague memory so please no attacks. I think I can remember watching something that talked about fighter pilots and something about that they can see at up to 200FPS. I know, very little information that explains nothing but I did say I can't really remember :D.

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Edit: Deleted a quote that I accidentally included :confused:.

There was an in depth test done that produced results showing that a fairly large percentage of people can detect changes that are happening at 200th of a second (or about 5ms) and in the case of fighter pilots some could get as high as 500th of a second or 2ms. It can't be directly equated to fps but showed for definate that the eye could handle more than 30fps.
 
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