Loving it, we're playing Order on Karag Orrud and plenty of Destruction folks to kill. Whilst they queue, we play![]()
Me and my friends rolled on this server as Destruction, look out for Dumbow the squig herder

Loving it, we're playing Order on Karag Orrud and plenty of Destruction folks to kill. Whilst they queue, we play![]()
The massive bias toward Destruction does worry me in a game so focussed on RvR - and it makes me wonder if it'll be something of a self-perpetuating problem....
I mean, everyone wants to be on the winning side, right? Why join Order, and constantly be losing, when its easier just to join Desto and be on the "winning" side? I can see people switching to Destro because of this...
Alliance outnumber Horde on most WoW servers but in my experience Horde tend to win more in PvP (Warsong Gulch not included). Just because the have more players does not make them better players.
Anyone else a little concerned for MDPS in RvR? I mean Wizards and Sorcerers just seem far better suited to the larger battles than something like a Witch Elf.
im gonna be honest, i dont like this game. got a lvl 11 bright wizard and lvl 9 witch hunter, messed around with destruction aswell. the whole game just dont feel right, it didnt move me at all like WoW did, its just the same carp repackaged with nothing pioneering.
im gonna be honest, i dont like this game. got a lvl 11 bright wizard and lvl 9 witch hunter, messed around with destruction aswell. the whole game just dont feel right, it didnt move me at all like WoW did, its just the same carp repackaged with nothing pioneering.
im gonna be honest, i dont like this game. got a lvl 11 bright wizard and lvl 9 witch hunter, messed around with destruction aswell. the whole game just dont feel right, it didnt move me at all like WoW did, its just the same carp repackaged with nothing pioneering.
Anyone else a little concerned for MDPS in RvR? I mean Wizards and Sorcerers just seem far better suited to the larger battles than something like a Witch Elf.
This is more to do with the open RvR scenario mentality I think - ie. nobody communicates, so no charges or flanking maneuvers are organised, and you tend to get a big bloody standoff where the ranged classes can pick people off.
I'd wait until you've got a good group with voice comms to see how things turn out. I've been playing a shadow warrior, and I certainly can't survive if an equal level witch elf rushes me.