*** Official Warhammer Online: Age of Reckoning Thread***

Currently playing on current specs:

E6600 OC @ 3.0ghz
2 Gig G.Skill RAM
8800 GTX 768mb
Vista Home Premium 32bit

If i upgrade to 4gig RAM will i be able to squeeze some extra FPS out of the game?


Possibly. I've seen the game uses around 1.5-1.7 GB ram, and if you've only got 2, another gig might make things a bit better. Although keep in mind 4 gig on a 32 bit machine is slightly wasteful.
 
Anyone on Dragonback Mountains? I feel I am the only one there...i mean from this forum the server is fairly well populated. It's open-rvr.
 
lol. RPG's are obviously lost to you.
Maybe im just old school, but questing/exploring is where its at. Not Having to wait for hours to get large groups together to raid or thinking youre the best player because you can kill in PvP. Just the words 'alternative way of grinding' is mad.

My fav parts of LOTRO was the Shire and in WoW it was the very early lvls of any charactor. Not the grind in raids for the 'best' gear or (god forbid) just playing to get to lvl 40 asap.

Maybe WAR is the new lvl of MMO becoming MMO's and not MMORPG's?

I enjoy rpg's very, very much so. At the moment I'm playing chrono trigger on the super nintendo and absolutely loving it.
..However mmorpg's are very, very different from normal rpg's, the quests are poor excuses for a story, and don't effect the story or game in any way either. If this is the aspect you enjoy why not stick to offline rpg's? witcher enhanced edition would be a good bet. mmorpg's excel at anything team based - whether it be slaying that massive dragon boss after the fifth wipe, or taking on droves of opposing players in pvp, or even helping someone get the mats so they can craft some wondorus item.
 
I think this will be an issue for those not used to guild led content. While in WoW guilds are important, they are not central to the game outside of the few percent doing hardcore raiding. This leads to a lot of general chatter. In WAR, besides PvP, it's all about guilds - so sadly, there seems to be little general chatter as people socialise and do things within their guilds. I help run a guild of 50+ now and so there's lots of guild chatter, party chatter + guildies on ventro. So for me, it feels very social. For someone outside of a guild (or dare I say it, in a poor guild) solo questing and solo PQ'ing will become incredibly dull and lonely. WAR isn't a solo experience, even PvP is balanced around group mechanics.

Although thats not overly surprising, Daoc was all about the guilds too. Indeed it could be said that anything which is RvR based rather than PvP based will be more about the guilds than the non-guilded.

The issue with Quests...well its just a non-issue for me, mainly for 2 reasons. I really dont enjoy PvE in any game, even PvE orientated games who do it well like WoW. It really really just doesnt interest me at all, and I get bored of killing AI mobs in any MMO in about 1 day (whether its plain AI , or supposedly (pfft) advanced AI). Its all about the large scale RvR for me (not instanced crap just to clarify that). Secondly, the reason why the quest issue is a non-issue for me, is because I grew on UO (greatest of all MMOs in its prime imo), and in UO there were no quests at all, so coming from that kind of background you can see why quests just arent an issue for me.

Now if anyone checks my history, they will see that what I've said all along about WAR is that it wont be for everyone. Some will absolutely love it (quite a lot of folks by the looks of it) , some will absolutely hate it , thats just the way things go, everyone has different tastes and different wants in an MMO. For me WAR delivers my tastes and wants, at least more so than any other current MMO. It wont for everyone though, for example Drunkenmaster, it seems very clear to me that WAR simply isnt the right MMO for you. Thats not a bad thing, its just not something which fits you, as I say it wont fit everyone. The important thing for the MMO market is to have lots of different styles of MMO rather than just the same style repeated or someone trying to do all styles in one, thats imo why we need stuff like WW2 online, EvE, EQ2, WoW, Lotro, CoH/V and WAR, that way everyone should be able to find the 1 MMO which fits them.

Currently I put WAR as my 2nd favourite MMO to date (UO, WAR, Daoc, WoW being the top 4 for me), at this stage I can easily see WAR being the #2 western MMO (WoW being #1) in terms of subscriber numbers. I lasted 5 years in UO, 3 in Daoc and roughly 3 in WoW. At the moment I am estimating playing WAR for around 3 years, and then that will be it for MMOs and me, in all likelihood I wont do an MMO again after WAR...that will be nearly 15 years of playing MMOs at that stage, and I think thats quite enough time to be spending on it.
 
hmmm, just hit my first 'server full' thing. what a joke. sea of dreams server, was low / low on thursday when i signed up. least its only 10 mins wait but even so. :(
 
lol. RPG's are obviously lost to you.
Maybe im just old school, but questing/exploring is where its at. Not Having to wait for hours to get large groups together to raid or thinking youre the best player because you can kill in PvP. Just the words 'alternative way of grinding' is mad.

My fav parts of LOTRO was the Shire and in WoW it was the very early lvls of any charactor. Not the grind in raids for the 'best' gear or (god forbid) just playing to get to lvl 40 asap.

Maybe WAR is the new lvl of MMO becoming MMO's and not MMORPG's?

I love doing quests and exploring in all the MMOs I have played. With all of them there comes a point when I just get sick of how they all repeat themselfs and it just becomes a chore. Then there are the chain quests which for the last few parts you end up waiting 6 to 12 months to finish them due to having to clear end game. WAR imo just cuts out all the huff and puff and points you to where you need to go. Leaving you to think more about PVP as you do your PVE, which from what I have seen they both blend in very well. WAR is all about RvR/PvP with a mix of PvE. Think WOWs AV battleground done right.
 
Hi mate I am putting a guild together on 8 peaks, Order side, we are made up of long term friends currently we are trying to get all 6 of us online at one time to go see the guild master, but we have a forum on this link.

http://goberpiles.com/war

Nice one mate. I have a couple of RL friends of mine who should join me.

Im playing a dwarf engi called Saggypants right now :)
 
I've been playing in the "Early Start" since last weekend via my pre-ordered SE copy of WAR.
I recieved my actual boxed copy on Thursday, however it is still sealed as I'd already downloaded the client (obviously for early start).

I'm assuming at some point I need to actually enter the code from the retail box and create an account?
There are 30 days free with the game but at the moment I'm just playing on via the Early Start code.
What is the process of actually making this account a "full account", entering payment details etc?
 
I am liking it also, this is after playing Lineage2, Eve, WoW and many more.

I would prefer a full PVP game that wasn't RVR but I can live with it. It does have its advantages in some ways, ie the teams are even. In L2 and EvE it can sometimes be about numbers...

I liked WoW because the battlegrounds provided instant PVP but at the same time it made world PVP redundant and considering there are only 4 of them highly repetative. I don't think this will happen with WAR. There actually seems to be some purpose to the PVP. Guilds also have a purpose unlike WOW, that really annoys me , the guild is basicly people that raid together and nothing more. WoW is just pimp my char, it is nice to have a big guid with an in game presence that can actually influence the world in some way like Eve or L2.

Don't care about PVE really, don't mind doing the odd boss for some snazzy gear but it is boring so I am very happy that you can just wander into public quests.

can't wait to finish work so I can continue leveling. :D


EDIT: classes seem to be more defined, with WoW it is possibly more even in a 1v1 situation because all classes can do everything to an extent but at the same time teamwork is nice. I like being a real tank. In WoW if a mage stopped me from running as a warrior I end up having to fight them as they can stop me more than I can escape. In this I actually have more than 10% more HP than them and can run around for ages in and out of battle and actually being a tank.
 
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Loving it so far, just had my first public quest as a greenskin in the starter area, where the giant comes along and blows the door down and a load of dwarves come flooding out!

A refreshing change from wow for a while, and very welcome!
 
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