**WoW vs War The discussion thread**

Both WoW and WAR have their places in the MMO market, both appeal to different sorts of players, both have their pros and cons for each player.

Some people will love both, some people will love WoW, some people will love WAR, some people will hate both.

Fans of either game will argue to the death for their choice of game , as if it was an argument to protect their mother.

And thats about all I have to say on the WoW v WAR issue :)
 
Well I played WoW for quite a long time. It is/was a good game there's no denying that, I've never spent so much time on one game. I think it's ran its course though. Personally I felt the only thing they keep bringing to the table content wise is instances and loot.

Come WotLK, I can see people grinding yet another 10 levels to get loot which they previously grinded for. To then do some instances, to get better loot, so they can do better instances to get some better loot. Then of course BG PvP to get some more loot.

WAR, have played for the last 3 days or so. Major gripe is definately the combat speed. I'll agree that WoW has the better combat at the moment by far, you click to do dmg in WoW and you do it, no delay. But really this is my only negative from beta.

You can't really compare the games since WoW has been out for years and WAR is only just releasing. I do however think WAR has a lot more potential than WoW, since WoW went the instance/loot grind route, WAR seems to be focusing on actually having fun.

In conclusion!

WoW - Great game in it's day. Decided to go the grind route (which undoubtedly Increased the time people play it for) but I feel it has run its course. On the horizon is nothing new but grind grind grind.

WAR - Great potential game. Focussed a lot more on having fun than getting those uber lewts. Open RvR is a blast. Whether it will have the longevity that WoW had, who knows? The team at WAR seem to belive in their product so I have hopes it will.

Sorry if I rambled on :)
 
My major gripes with WAR at the moment:

1. Combat responsiveness. Don't really care about the speed but there is a definate disconnect between what I am doing and what my character does. Spell effects not appearing, no real feeling as to when you character auto-attacks, when it hits, when it gets hit.

2. No voice. Either that or I havent managed to find it yet. Modern MMO without voice chat?

3. Lack of melee classes make single race groups tricky, especially those lacking tanks.
 
Maybe the issue with these new games is the PVP side. The down side to being killed is not enough.

Lets make it more fun, something to be scared of, lets bring back MIR death penalties. Drop items, drop things from your bag, hell, lose some XP even! Maybe this will put the fun back into PvP for us old timers instead of a meaningless death and a 10 min run back just to start again...

Other than that, im going to badger you all for a key to get in this weekend and go download the client...

Still, BoT, I doubt any game will beat wow, until, like wow, it brings something new to the game, something 'extra' that makes you go oooooooooo, got to try that. at the mo, they all seem to copy wow with some nicer graphics, but that isnt what people want and want only, we want game play, things to do, PvP to mean something, and most of all, something new, maybe put dwarf mechs into the game let people run around in 20ft robots casting fireballs... anything, but stop trying to copy wow mechanics as you will never get better than wow that way.

What i mean to say, is, the game needs to 'break the mould' and not just improve it alittle.

ColiN - anyone got a spare key??? :)
 
My thoughts:
i've just bought wow a few weeks ago, got a 38 human warlock but decided to start a night elf druid on a server my friends are on, got him to level 21 so far. The fact the night elf can do frontflips and movement of all characters in so smooth and spell casting and melee is smooth WoW wins here hands down. in war your character seems to run sideways with their shoulder down no matter what class you are and it feels and looks horrible.
but im only still playing wow as everyone claims it starts at level 70, but im hoping the pve and w/e this raiding thing is is better than standard pve cos atm im not sure if ill make it to 70 as levelling is so unfathomably boring. there are only 3 types of quest wow has. kill x amount of y. kill y and bring me x of their body parts. find person x and deliver this msg to him. literally every quest is one of these 3 but with different enemy names. making billions isnt obviously enough to pay for creativity. so for questing, war wins hands down, their quest system with how its set out on the side etc is amazing.
tome of knowledge, amazing, wow has nothing, another point to war.
havnt really done much pvp on either wow or war so gonna leave that as no points each.
graphics, dont care if war has some new fancy engine, in my eyes wow looks waaaay better.

so after all that id say theyre about equal and it comes down to personal preference :p

i myself prefer wow has running around and casting spells on war just feels horrible, whereas frontflipping followed by an insta-cast on my druid feels amazing.

we should add a 3rd in here, guild wars. this beats both games on anything hands down 5000x over. although this is the original guildwars before all the stupid expantions that ruined it. The first 4-5 months after guildwars was released it was the best mmo that will ever happen, the questing was original, the fact it had a storyline that was revealed through major missions was amazing and it meant you couldnt put it down as you wanted to know how it ends, the spellcasting and walking and feel of the game was so much better than eaither wow or war. the pvp guild versus guild battles were the best pvp that will ever happen in an mmo, as it actually required skill! you can only bring 8 skills on your 8 ppl so it required planning and co-ordination through vent, and to be good required good tactics. both wow and war pvp to me seems to be a case of who has better gear and gets lucky with crit strikes.
but like all good things it ended when the company wanted more money, and they ruined their own game with stupid unnecessary extra classes and overloading defense skills so pvp just became a stalemate. and guildwars 2 looks so much like wow its laughable.

so conclusion
wow - boring, but keep playing it now and again to hopefully get 70 and it become fun
war - great ideas implemented terribly, just feels wrong to play.
gw - best game ever when it was first released.

so i wont buy war and will prob only subscribe to wow when im not at uni having fun going out drinking etc so its just something to pass some time with.
 
Summary for those who CBA to read. I dont like it so far. Hope it gets better later on though

Ok a short post with my insight into WAR.

After playing Warhammer for the past week or so, I can say this. Its not a WoW beater. And, to me, it all comes down to this. In WoW, combat is fun. WAR its like it wants to be fun, but its like playing in marmite. There is no 'feeling' between you and your character. You press a button and your character feels like its saying "Give me a second, I'll be right on it". There is less feel of you being in the action, rather you are a puppet master pulling the strings. And for a RPG, I thought this would be pretty central to the whole experience. I hope there is a patch out to fix this.

The only part of WAR that has been some-what enjoyable was the smaller battlegrounds. Quick PvP BG's are better than long drawn-out BG's. The queues suck though. However, I see this getting better over time.

As for the hyped features?

PQs
To me they arnt really that fantastic as some have made them out to be. Its normally kill xxx mobs, then kill xx more now a tank 'n' spank boss, LOOT! (Still on RNG though). All of the ones Ive done so far have been done in total silence. There was no communication between any of the players involved. I talked more in the BG's. The rep was a good addition though. The idea that even if I grinded PQ's there was 1-2 rewards for me in the end.

RvR Zones
For the RvR zones, I only recommend going in there with a friend or 2. Going in solo is a bad, boring idea. IMHO, these are about 5 times too large. Smaller more frantic battles are more fun to me. Couple that with only a few people being in there, the appeal for RvR zones has quickly worn off. Well I hope that as I move up the tiers that there will be more RvR action, so far its been a whole lot of nothing.

The Looks
Ok, I will say, hand on heart, this looks NOTHING LIKE WoW. Ok the UI is a little similar, but there isnt a lot you can do with that. The graphics though are flat. Couple that with the almost claymation like animations and you have a game that is average. WAR stands out in a few places, but its mostly dull ground with dull sky. Some will say this is "Gritty and real", but I'm tired of gritty. Every game that comes out these days is trying for some degree of 'grit'. And everytime 'grit' is involved, it reduces the colour pallet to shades of grey and brown. For some colour, I resorted to dying my armour bright colours(A really good feature I may add). At least, I thought, I would stand out more. Wrong. Seems like im not the only one who feels the need to stand out. And instead I more blend in with the others with their brightly coloured armour.

Overall, it feels like the game is an oversized jumper that your Gran has bought you. "Dont worry, you'll grow into it". Thats the hope. WAR is that jumper and only time will tell if the subscriber base will grow to a point that fills out the large areas of expanse that seem to fill the RvR zones.

Also, to me, hype has ruined most of the games stand out features. After ready some of the preview posts in here and hearing rumors from friends in the beta, I was promised that the ToK would be something that every game will need, the titles and achievments are all amazing, the PQs are the best PvE thing since sliced bread mobs and the RvR will blow me away. So far, the ToK is pretty weak (its a quest log/map/things you'll never read), titles and achievments are thrown at you for doing next to nothing making them pointless, PQ's are nothing more than grind basins and RvR zones are deserted.

However, after a week, it feels far to early to judge the game too harshly. There are many patched to come and they will probably fix most of the negative points to the game. Hope the claymation animations go soon.
 
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Summary for those who CBA to read. I dont like it so far. Hope it gets better later on though

Ok a short post with my insight into WAR.

After playing Warhammer for the past week or so, I can say this. Its not a WoW beater. And, to me, it all comes down to this. In WoW, combat is fun. WAR its like it wants to be fun, but its like playing in marmite. There is no 'feeling' between you and your character. You press a button and your character feels like its saying "Give me a second, I'll be right on it". There is less feel of you being in the action, rather you are a puppet master pulling the strings. And for a RPG, I thought this would be pretty central to the whole experience. I hope there is a patch out to fix this.

I really don't know if this is an issue with some peoples system, but it's something I have never experienced in WAR. I played WOW from beta up until just after BC (not the US release client parading as WOW OB) so I know how that feels response wise. WAR feels exactly the same to me.
 
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I really don't know if this is an issue with some peoples system, but it's nothing I have ever experienced in WAR. I played WOW from beta up until just after BC (not the US release client parading as WOW OB) so I know how that feels response wise. WAR feels exactly the same to me.

Well thats what has got me thinking it could be my end or excessive lag.

Last night I went through my system, defragging, uninstalling old stuff and updating drivers. But it still feels like im playing in marmite.

My system isnt poor, although I think my videocard hasnt got enough memory on it (its an 8800GTS 320). The rest is fine. The CPU is fast enought and I have plenty of memory. I have a 20mbit internet connection that isnt shared, so I dont think the problem is there either.

A few RL friends have WAR on their systems, I'll have to go round and have a go on their computers to see if it is mine or that WAR is WoW in marmite.
 
Maybe the issue with these new games is the PVP side. The down side to being killed is not enough.

Lets make it more fun, something to be scared of, lets bring back MIR death penalties. Drop items, drop things from your bag, hell, lose some XP even! Maybe this will put the fun back into PvP for us old timers instead of a meaningless death and a 10 min run back just to start again...

Sadly its not gonna happen for games where you have to pay to play. These are MMO's not MMORPG's which is the conclusion I have come to.

Can you imagine the amount of people smashing up their keyboards and canceling accounts if WoW or WAR put a proper XP loss death penalty!

Long live the NWN community!
 
one of the main things i SOOOO love War for is the not having to sit on a stupid wind rider for like 5-10mins to get from one area to the other. In WAR its just fly off loading screen next zone much better :D
WoW could learn from this
 
Personally, I prefer WAR. I'll go into why in a second.

As for the graphical argument. Well the reason why I think anybody saying WoW must be running it on an ancient computer. For me it goes:

LoTRO
WAR
AoC
WoW

I still prefer WoW over LoTRO (though I'll return to it when the expansion packs out just because I have a Lifetime Sub and want to see if anythings different).

The main reason I prefer WAR is because it's really well done. The levelling is hard going (though you can gain levels in a variety of ways) which is great in a way as you can't just jump to level 40 in next to no time (though I've seen a few 24ers around - eek)

It's very soloable - which is great for me. Yes you have to wait for the RvR stuff but you can go around and do quests, join the rvr wait, do a few Public Quests (which I think are brilliant).

Lots of things to attract different playes - however I know I'll never return to WoW and I gave that up 3 years ago.



M.
 
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