I don't think it's a strict standard that a game should be playable at launch
Anyway we've rattled on long enough, I think we're both roughly on the same page anyway, just that you're happier to put up with bugs![]()
I agree with everything your saying but Epic did not even develop the PC port they passed it over to some cheap n nasty polish company called People Can Fly: http://translate.google.co.uk/trans...sult&prev=/search?q=People+Can+Fly&hl=en&sa=GAmen to that, i was livid when i got gears, went through the lengthy install process, to find that, while the game was running at 60+ FPS, the stutters completely ruined it. As if that wasnt bad enough, not a single Epic employee commented on it in there forums, and no patch came out trying to rectify it, i angry that i had bought a worthless game, and also angry that loads of other people out there are having the same problem with no help from Epic. Makes you wonder why people turn to consoles to avoid technical crap like this, or pirate games to avoid the feeling of wasting money on a broken game?
If high end PC gaming market is ever throttled, high end gaming hardware market will be the first one to feel it. I would like to see them studios to go on whinging when ATI's, nVidias etc pull out sponsoring funds from their pockets.
If high end PC gaming market is ever throttled, high end gaming hardware market will be the first one to feel it. I would like to see them studios to go on whinging when ATI's, nVidias etc pull out sponsoring funds from their pockets.
There's still Crysis for that![]()
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LOL.
It was an orchestrated scheme between intel/AMD/NV/ to have at least one game to rule us all and EA to bind them.
We bought the unreal games because we didint have broadband back in the day, now we just pirate them. /sigh Piracy is indeed one of the many problems that pc gaming is facing but you cant blame the companies that want their games to sell more. Console games sell much more than pc games and thats a fact.
Yeah I agree with you. People make the assumption that because they and their friends mod their consoles everyone does - I don't think so.
We bought the unreal games because we didint have broadband back in the day, now we just pirate them.
I thought OcUK was a community safe from the pirates untill not that long ago
We bought the unreal games because we didint have broadband back in the day, now we just pirate them. /sigh Piracy is indeed one of the many problems that pc gaming is facing but you cant blame the companies that want their games to sell more. Console games sell much more than pc games and thats a fact.
then that would make you a fool
Let's not jump to conclusions though. Used game sales are a problem for devs, but clearly not that big of a problem going off console game sales.yes consoles sell more games but IMO consoles lose a lot of money from used game sales
used games are pretty big with consoles and will probably match what they lose to PC piracy
i am primarily a pc gamer and "if" i need to buy a console game i will get it used what difference is there if i pirate it on the pc either way the devs get nothing