All PC Gamers are pirates and the PC is hard to program for...

lmao talk about taking it to heart, some of the comments here are shocking, you sure you are not 12 year olds and wanting to take your ball in because you dont like the other kids.
 
I don't think it's a strict standard that a game should be playable at launch :confused:

Anyway we've rattled on long enough, I think we're both roughly on the same page anyway, just that you're happier to put up with bugs :p

Like most as that's mostly what we get now.
But tend to hold off buying until i see some patches released & bug fixes.

That why i,m still not going to buy crysis.
 
actuary i think i downloaded gear of wars 1 lol played it for 30 min did not liked it saved me 20 £ instead of buying crap game
 
If high end PC gaming market is ever throttled, high end gaming hardware market will be the first one to feel it. I would like to see them studios to go on whinging when ATI's, nVidias etc pull out sponsoring funds from their pockets.
 
Amen to that, i was livid when i got gears, went through the lengthy install process, to find that, while the game was running at 60+ FPS, the stutters completely ruined it. As if that wasnt bad enough, not a single Epic employee commented on it in there forums, and no patch came out trying to rectify it, i angry that i had bought a worthless game, and also angry that loads of other people out there are having the same problem with no help from Epic. Makes you wonder why people turn to consoles to avoid technical crap like this, or pirate games to avoid the feeling of wasting money on a broken game?
I agree with everything your saying but Epic did not even develop the PC port they passed it over to some cheap n nasty polish company called People Can Fly: http://translate.google.co.uk/trans...sult&prev=/search?q=People+Can+Fly&hl=en&sa=G

Who Epic now own apparently and between them both they abandoned the PC port as it still suffers from that ridiculous save game bug even after patch 1.2 you can lose all your progress (which I did twice on hard mode:mad::mad:).

They were more concerned with making the game cheat free to stop people from gaining any Achievement points or online advantage as they protected almost all the games .ini files so if you try and edit them the game no longer runs at all!! Instead of concentrating on the outstanding issues like stuttering & no vsync.

The game has a simple FPS formula in one of its .ini files which you cannot edit as the game will not work but basically unless your rig is capable of 60FPS constant the game will try to apply its formula to keep FPS high by disabling vsync!! Dumb if you ask me when you can just enable/disable this in your gfx drivers but Epic decided they knew better and have left this POS formula in. You can use D3D Overrider but if you want to play on the now free Gold Level Windows Live you have to put up with some of the worst screen tearing ever as any background programs prevent GOW from working online at all:mad:
 
If high end PC gaming market is ever throttled, high end gaming hardware market will be the first one to feel it. I would like to see them studios to go on whinging when ATI's, nVidias etc pull out sponsoring funds from their pockets.

There's still Crysis for that ;) :p
 
If high end PC gaming market is ever throttled, high end gaming hardware market will be the first one to feel it. I would like to see them studios to go on whinging when ATI's, nVidias etc pull out sponsoring funds from their pockets.

I have been thinking the same thing for a long time.
If it was not for the games then really it does not take much to run even 2560x1600 & multiple screens & a reason to upgrade the GPU will nearly vanish.
 
We bought the unreal games because we didint have broadband back in the day, now we just pirate them. /sigh Piracy is indeed one of the many problems that pc gaming is facing but you cant blame the companies that want their games to sell more. Console games sell much more than pc games and thats a fact.

no i pirated unreal....yes the first one which was real hard to run and took up almost all my hard drive for installation

i paid for unreal 2004 after i played the demo which i found amazing.

as for gow stuttering...played it a few times in co-op and found it to be complete garbage.

one of the computers had the stuttering problem the other was as smooth as silk.

just because your computer didnt stutter ...doesnt mean there isnt a problem
 
Yeah I agree with you. People make the assumption that because they and their friends mod their consoles everyone does - I don't think so.

But it gets around, my workmate who cannot hardly use a pc, even has his kids DS done and that was because of word of mouth.
 
I find that the hardcore PC gaming market is over saturated with complete knobs. I actually agree with Cliffy. I used to think that the hardcore PC gamer was the best kind of gamer, we like to build and tweak PCs, spending time fine tuning hardware and software and playing quality games. I've only quite recently realised how many of us are unashamedly ripping off devs. I always knew millions of kids that don't understand the damage they are doing pirated games, but it extends way beyond them. I thought OcUK was a community safe from the pirates untill not that long ago, seems too many of us are willing to pirate too.

I guess people don't want to believe they are doing that much damage, it's a complete lack of morals. Blah blah "not paying for crap games" blah blah. Great, so now we have a platform that developers are afraid to develeop for.
 
We bought the unreal games because we didint have broadband back in the day, now we just pirate them. /sigh Piracy is indeed one of the many problems that pc gaming is facing but you cant blame the companies that want their games to sell more. Console games sell much more than pc games and thats a fact.

yes consoles sell more games but IMO consoles lose a lot of money from used game sales

used games are pretty big with consoles and will probably match what they lose to PC piracy

i am primarily a pc gamer and "if" i need to buy a console game i will get it used what difference is there if i pirate it on the pc either way the devs get nothing
 
then that would make you a fool

Explain.
EDIT: Just saw your edit. I certainly was foolish.

yes consoles sell more games but IMO consoles lose a lot of money from used game sales

used games are pretty big with consoles and will probably match what they lose to PC piracy

i am primarily a pc gamer and "if" i need to buy a console game i will get it used what difference is there if i pirate it on the pc either way the devs get nothing
Let's not jump to conclusions though. Used game sales are a problem for devs, but clearly not that big of a problem going off console game sales.

No one buys second hand in the first week of sales and first week console sales are always higher than PC.
 
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I know more people who know how to torrent because they're watchers of Lost/Prison break etc. than because of high end PC gaming.
 
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