Piracy- it's killing PC gaming

Streeteh: You seem to forget only noobs chip the box, most people just use a stealth firmware that doesn't get banned, all my mates are happily gaming on xbox live without buying a single game ever...


Anyways haha:

Fallout3: 3 weeks before release leaked for 360.
Saints row 2: Leaked 2 weeks before release.

And some still claim console piracy isn't that big of a problem compared to pc piracy...
 
Streeteh: You seem to forget only noobs chip the box, most people just use a stealth firmware that doesn't get banned, all my mates are happily gaming on xbox live without buying a single game ever...

Well, never actually considering chipping a 360 myself i really didn't know of this 'stealth firmware' however Needles explained it to me previously. I see now that the 'culling' of modded 360s a few months back clearly wasn't as successful as Microsoft and the media seem to have claimed in the past.

I don't agree with most peoples theories that just because a game is available for pirating earlier makes pirating more common on a particular platform, everyone i know that has a gaming PC pirates at least a few PC games but no one i know with a console pirates aside from one R4 chip. A good way of demonstrating my theory would be to compare how many times a certain multi-platform title has been downloaded on each platform across torrent sites. I was sad enough to bother doing it :p

Code:
Title	 	 PC Downloads	Xbox 360 Downloads		
Pure		 1,190		293
Mercenaries 2	 3,240		484
Fifa 09         2,231          553

Now this is from one website as it's the only one i know that logs the number of times each torrent has been downloaded, i know that doesn't make it solid fact by any means but surely it goes some way towards backing up my theory that PC games are pirated far more than xbox 360 games? Look at any other website and you'll see far more leechers for PC titles than you will for 360 titles. It will be interesting to compare how many times Fallout 3 is downloaded by PC users compared to 360 users especially considering the latter has received a rather hefty head-start.
 
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Piracy is nowhere near as rife on consoles as it is on the PC.

Not that there's many to pick and choose from console wise... You can count PS3 out at this time and foreseeable time, so that leaves the 360 and the wii.

On my torrent site there are currently 216 available 360 games to chose from and 538 PC games. That's half and half and I can't see it getting any less for either.
 
Streeteh is right about the downloads of the pc vs 360 versions.


So, my solution:

Everyone start downloading xbox360 games :D.
So they can't say there are more pc downloads :p.


what is the point - pirating a game involves a lot of faffing around
i cba with all that - its easier just to buy a game


No it's not.

For a (new console) game I'd have to work 15 hours at my age to get the money.

Console piracy = 1 dual layer dvd per game cost. + bout 30 mins flashing the 360 ( only once at start and then if there's an update) + just downloading and burning.
PC piracy= download, extract, install, play...
 
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Streeteh is right about the downloads of the pc vs 360 versions.


So, my solution:

Everyone start dowloading xbox360 games :D.
So they can't say there are more pc downlaods :P.

My solution would be for developers to put more effort into porting, and into making better games overall, so that people will actually buy them without "trying" them first or outright pirating them. Even guaranteeing every game gets a comprehensive demo, or even a beta, would help. :)

Unfortunately I suspect I'm just asking for far too much here.
 
Indeed, I'd be so disappointed and missing my money if I'd buy mercs 2, I had high hopes for it... Removed it after 2 hours of playing...
 
Indeed, I'd be so disappointed and missing my money if I'd buy mercs 2, I had high hopes for it... Removed it after 2 hours of playing...

I've heard such bad things about the PC version of that game, I don't know why they bothered releasing a PC version at all. I certainly won't be buying it, I might rent it for my 360 though as I liked the first one.

Oh look, a lost sale for PC whereas a company might make a few quid out of me for the console version. I think I just partly demonstrated the problem here with developers being a waste of time sometimes.
 
Console piracy pales in comparison with the PC. It may appear that it is rife on the 360, but it really isn't compared to the amount of legit copies sold. Look at Halo 3 for example. It was leaked around a week before release, but still sold well over 3 million copies in the first week in the US alone. Total sales are at well over 8 million. All this despite supposed 'rife' piracy on the 360.
 
Look at Halo 3 for example. It was leaked around a week before release, but still sold well over 3 million copies in the first week in the US alone.

Spore was up on usenet and torrents almost a week before US launch and still sold a million in its first week IIRC, doesn't really say much to say that a hyped and popular game will still succeed.

Piracy on PC is obviously more noticable than on console because there are simply more people who call themselves console gamers as opposed to PC gamers, but that's not the issue here.

The issue here is that developers like Cliffy B and Cevat Yerli will cry wolf about piracy when their game flops (and Crysis didn't even flop!) but when a game is mass-pirated a month or more before launch on a console there *isn't a bloody whisper* from console developers.

All this says to me it's that it's pretty much double standards and nothing more.
 
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I can't believe that people think chipped/cracked consoles are only owned by "geeks" and are rare. I know of several places on the high street where you can purchase them pre-cracked. Pirated games are far easier to find in shady places for consoles than pirated PC games, its not just about downloads with consoles its about people who download once and burn many times for "mates down the pub".

It's all a joke.
 
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