This game should be called Boiling Point: Road To Hell 2 rather than Farcry2. It has all the absymal coding and development decisions of the BP:RTH and even looks somewhat similar - slightly plasticine and cartoonish. What good is 50 square km of space if "free roaming" if you can't free roam it outside predefined paths. What good is lengthy single player campaign if it's lengthy only because you have to do repetitive missions one at the time, going through the same, self repopulating areas. What good is the whole friend or foe system if it's actually not clear what side you are on and what's your purpose in general. If you took one map in Stalker, stretched it to the max, put unlimited respawns at all enemy points and then made all missions available only after finishing previous one it would probably still give you more "free roaming" than FarCry2.
And wtf is it with that weird mouse movement - fast horizontal, slow vertical, it's like playing flash game though VNC.
Now, can someone please escort head developer to the door. Just throw him out into that rioting crowd outside...
And wtf is it with that weird mouse movement - fast horizontal, slow vertical, it's like playing flash game though VNC.
Now, can someone please escort head developer to the door. Just throw him out into that rioting crowd outside...