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ATI 58xx series

DX11 being used in 58** doesn't seem very realistic since from what i remember Windows 7 will be launched Q4 2009. That will mean that 68** will be released at that time aswell. Having DX11 on 58** seems a bit useless because for nearly six months you won't be able to run anything DX11 based.

You do raise a good point, but if the specs are finished by then why not add it in? It will be a nice bonus for the people buying a card for long-term use.
 
You do raise a good point, but if the specs are finished by then why not add it in? It will be a nice bonus for the people buying a card for long-term use.

Read my mind mate. Will give a advantage to them if nvidia don't have it on theirs and its good for marketing.
 
DX11 being used in 58** doesn't seem very realistic since from what i remember Windows 7 will be launched Q4 2009. That will mean that 68** will be released at that time aswell. Having DX11 on 58** seems a bit useless because for nearly six months you won't be able to run anything DX11 based.

Not really as many people use their cards for more than 6 months.

And seeing as its even hard to max out a 4870x2 with the CPU bottlenecking it most of the time a 5870X2 should have enough power for at least 2 years for most & 2 5870x2 should hold my 30" 2560x1600 in good stead for 2 years as i don't like upgrading gfx cards unless i have to & it would be a shame to upgrade through lack of DX when the GPU has the power to hold its own.
 
are we really going to see some decent amount of dx11 games? i dont think so until dx11 or dx12 appears on the next generation of consoles. we dont get many pc exclusives these days
 
Also, if I remember rightly, DX11 is supposed to be coming before Windows 7... Also, I wouldn't be too surprised if devs used DX11, particularly ones who've been working on the 360 because of their prior experience with the hardware tessellation unit (useful because it can artificially increase the amount of triangles that a graphics subsystem can render IIRC).
 
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Sounds interesting, but I imagine I'll be skipping to at least the 68xx series and maybe to 78xx. Unless nVidia happen to be on top when I buy, of course. I like the description of how the new x2 cards will be set up though, hopefully it will give worthwhile gains.
 
Wasn't the same thing said about the 4870x2 pre release, about the cores being stacked? Instead we ended yo with a crossfire sideport which if I remember correctly is dissabled by drivers.

I imagine in future driver releases sideport will be opened up to deliver some of the extra power that the 4870x2 has in reserves?

Either way I hope that this is true but my hopes arn't held to high, I imagine if it can be done, the performance gains from having the increased bandwith between cores would really give Crossfire/SLI the kick it needs to become more mainstream. I say both Crossfire and SLI as you can be sure that one manufacturer will not be heavily outshined by the other, in almost all cases if one does something the other will not be far behind.
 
Got my 4870X2 and am happy. Will see what the next generation brings...

And yes, the 4870X2 is nowhere near to potential at the moment. Hopefully better drivers will be released in the coming months...
 
Well hang on til Jan, and then get the best deal you can for a 4870 or a GTX260 216.

If you want a card now, a 4850 will serve you very well right up to 1680x1050.
 
AMD's graphics division ATI has been expected to move to RV870 in a few quarters, and some interesting details on this new GPU have surfaced the Web today. A few weeks ago, ATI already unveiled some details on its objectives for 2009, and we've already learned that the company plans to launch 40nm chips next year. This time, we hear that the RV870 is going to be a 40nm part for sure. Also, the HD 5870 card based on this GPU is reported to come with a 1.5 TFLOPS computational horsepower.

The great news about RV870 does not end here. It will feature 25 percent more shader processors compared to RV770. That is why its performance will be highly leveraged from the 1 TFLOP that HD 4870 can reach today. Besides, the dimensions of the GPU will be lower considerably. The die is said to be 205 mm². For the record, RV770 is 256 mm², while NVIDIA's GTX 280 is quite big at 576 mm².

As expected, the GPU will feature support for DirectX11. Previous news showed that DirectX11 should surface in mid-2009 and that games based on it would hit the market in the third quarter of the next year. The new standard should mark visible changes in the market, and it will come for Vista as well as for Windows 7.

The RV870-based cards that will come to the market will feature GDDR5 memory, plus a 512 bit memory interface. According to hardspell, which cites sources from the manufacturer, the memory will have a 150-160 GB/s bandwidth.

The cooling system used on the cards will also be a brand new one. Since RV870 will come with such a small die, the HD 5870 X2 will not feature two separate GPUs, but two RV770 cores stacked on top of each other, the same we've seen on Pentium-D. If things go that way, users will be able to set up three HD 5870 X2 cards on a single motherboard, which would give them an extremely great amount of horsepower.

Hopefully, ATI will develop the CrossFireX technology so as to scale up well enough for three or more GPUs on the same system. If the rumors on RV870 and HD 5870 turn to be true, then we'll see a nice looking and great performing card launched by ATI in mid-2009.

http://news.softpedia.com/news/Leaked-40nm-Radeon-HD-5870-to-Peak-1-5-TFLOPS-96673.shtml
 
DX11 being used in 58** doesn't seem very realistic since from what i remember Windows 7 will be launched Q4 2009. That will mean that 68** will be released at that time aswell. Having DX11 on 58** seems a bit useless because for nearly six months you won't be able to run anything DX11 based.

Doesn't really matter does it, we've had Dx10 cards for what, couple of years now or something, and how many Dx10 games have we got, absolute shedload isn't it NOT. :p
 
The only real part of that that I really don't believe of it is this:

The RV870-based cards that will come to the market will feature GDDR5 memory, plus a 512 bit memory interface. According to hardspell, which cites sources from the manufacturer, the memory will have a 150-160 GB/s bandwidth.

Since [email protected] effective would deliver about that much bandwidth on a 256-bit bus, which I doubt is out of bounds for higher-end chippery (that and 4870 memory has breached 4GHz).

I mean why would you have 2.3-ishGHz using GDDR5 memory when GDDR3 is cheaper and is easily capable of doing so?
 
with a core that small its highly unlikely to have 512mbit interface, not only is it expensive and causes a LOT of extra traces needed on the PCB which again increases cost there as you need multiple more layers to the pcb, like the gtx280 with its eleventy billion layers.

But the pinout for the double sized bus is very large and would add a lot of core size. Its a drop in size, but not massive, its got 25% more shaders but is considerably smaller. Imagine a 55nm with 25% more size, at best would be 320mm, so that down to 205mm is a massive drop if it had the extra bus. Its an unneeded cost that will increase their cost, lower their yields, increase pcb/circuitry/power requirements, etc, etc, etc. Its just not needed considering really, almost a year later there must be some even slightly faster gddr5 available by then.
 
The only real part of that that I really don't believe of it is this:



Since [email protected] effective would deliver about that much bandwidth on a 256-bit bus, which I doubt is out of bounds for higher-end chippery (that and 4870 memory has breached 4GHz).

I mean why would you have 2.3-ishGHz using GDDR5 memory when GDDR3 is cheaper and is easily capable of doing so?

Is it? I don't think so.

A 4850 with gddr3 memory at 2Ghz has a bandwidth of 64Gb/sec

A 4850 with gddr5 memory at 3.6Ghz has a bandwidth of 115Gb/sec

For gddr3 memory to even reach 150-160Gb/sec it would need to be running at an "effective" speed of 5Ghz or 2.5Ghz real speed.

I have yet to see any gddr3 memory running higher than 1.2Ghz with volt mods and extreme cooling so not even half of the required bandwidth.

But the figures still don't stack up as you have stated. Although we don't know the speed of the memory, you would have to assume it would be over 1000Mhz which ought to give you in excess of 250Gb/sec with gddr5 and 512 bit bus. It is far more likely then that if the bandwidth is quoted correctly, it will only be a 256 bit bus (much cheaper to make than a 512 bit bus) with the gddr5 memory running at 1.25Ghz real or 5Ghz effective which gives you 160Gb/sec.
 
Ooorrrr..... ATI are playing mind games with us and the 58xx series is actually going to kill nvidia once and for all.
1600 shaders @ 1Ghz
2048mb GDDR5 @ 5Ghz @ 512Bit

*Bursts into violent crying and jumps off a cliff*
 
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