I've got to say I sort of agree on the whole Snouzer.
The game itself is very good, the community is good but the handling of us mere mortals in the EU is beyond a joke at times.
I've spent a lot of time levelling and generally playing as my character on Sea of Dreams and don't want to have to reroll on another server and start from scratch again (my own choice, and my own stubbornness I know), but it's getting to a point where I am losing interest in a game that I really enjoy simply because of how poor the game is being handled.
I'm logging into a server where there seems to be roughly 20 people online tops (throughout the entire server). No scenarios, no public quests, none of the daily events are possible with so few people.
It's becoming almost a chore to play the game at this point. Surely EA/GOA realise that the very moment their customers (because lets face it, we're all just bottom line to these people at the end of the day) feel like it's becoming a hassle to hit "Play" they're losing them.
I haven't logged into my account nearly as regularly as I would have liked simply because nobody else is bothering either. If this was a regular RPG that would be fine, but the three words/letters at the start of the genre kinda mean I can't play on my own.
This is an MMO after all? Isn't it? WAR on the low servers may as well be Multiplayer-Online, and just drop the "Massively" part from the monicre completely.
I entirely realise that once the server transfers are up and running, we've moved to Dragonback Mountains and we have a decent population again everything will be hunky dory.
It's merely the fact that many of the players on these low population servers feel allianated, simply because we're not on a popular server.
The experience this game can offer, and has offered me is fantastic when your playing with large groups. During the first few weeks of play when we were keep raiding multiple keeps and running with three warbands at once was a fantastic experience and I have every faith this is still happening on other servers.
But why would you want to, effectively force a small minority of your players, those of us left on the low pop servers to miss out on experiences like this?
Nobody wants to join a server that is Low/Low, whether you give them a 20% boost in experience or not.
I cannot understand why GOA, EA, or whomever it is, don't realise that they simply do not have the playerbase at the moment to warrent the amount of servers that they offer.
I understand that the different servers offer different types of RvR, Core etc... gameplay, but I can't see why the number of servers are just halved (at least) for now. It surely would mean we'd only have one or two Low/Low population servers whilst the vast majority would be Med/Med at the very least.
Personally, server transfers aren't a solution to the problem... it's a temporary fix. A bandaid or a plaster over a pretty large wound to the heart of WAR. Unless the wound is healed, I'm pretty sure WAR could lose it's heart and it's going to lose it's players.