GTA IV what a heap of stinkink crap

It's really worth 9/10. Add AA and it's 10/10. I don't get the moaning tbh any more, the cars and the city looks superb, the story is good, the missions are good, the physics are simply awesome, the music is good, and unless you max out everything in gfx options the performance is fine.

This
 
the gameplay wasn't my cup of tea but i watched mates play it for ages on the x360 and it looked really good.. however, on the PC even at the highest settings it looks awful by todays standards imo,..

i was looking forward to some GTA PC action but its just too shabby and uninspiring to play on my favoured gaming platform.. 2/10
 
Trust me, on your setup it will be fine. It's the quad core that does it. You either need a quad core or a really high clocked dual.

People aren't used to games that need a really good CPU more than a good graphics card. With a 1GB card you will be able to max the texture settings as well.

Because people are used to graphics being at least related to the way that games run, GTA 4 doesn't look anywhere near good enough to warrant that kind of a system requirement.
 
Rockstar, you had my true admiration for the games you produced in the past, but this heap of festering dingo's intestines has lost my faith in you, I hope you all lose your jobs, you don't deserve them.

I doubt very much Rockstar will be reading this on here, plus for a multi million dollar company, im sure they won't be losing any sleep over 1 disapointed opinion of the game.
 
GTA 4 doesn't look anywhere near good enough to warrant that kind of a system requirement.

imo it does, only game that looks as good afaik is Crysis, but that's a boring jungle and the vehicles look quite bad in it too, and I really value nice modeled/textured cars since you are driving 80% of the game...

Lightning is superb and the physics are the best I've seen to far except for crysis in some places...

The only thing that makes the game look bad is that the dev's were idiots by putting no AA in the release version, while preview versions of the game had it in the options...

I don't really get what's there more not to like about the gfx.

buy a ps3 and play it way its meant to be played:)

It's meant to be played as a blurry lagfest with low traffic and draw distance ?
 
That post about gta4 being as good graphically as crysis is funny made me chuckle that, gta4 was over hyped and turned out to be a pile of crap i had it on the ps3 and the graphics of the game were terrible.
 
It could look better but when I'm trying to outrun a three star wanted rating or trying to get Phil Bell through the Boathouse, don't really have time to notice there's no AA.

Top notch graphics are not necessarily the be all and end all of a game - if I could run Frontier or Wing Commander on my PC I'd be playing those for the legendary gameplay...

Far more annoying (to me) is the DRM, GTA Social Club/Windows Live junk that you have to install to run/save your game.

But as gameplay goes it is actually quite good - not quite so involving as previous GTA's but also a bit easier apart from a couple of missions. I'm approaching the end of the main plot myself having just completed Flat Line, about 5 more story missions to go.
 
imo it does, only game that looks as good afaik is Crysis, but that's a boring jungle and the vehicles look quite bad in it too, and I really value nice modeled/textured cars since you are driving 80% of the game...

I don't really get what's there more not to like about the gfx.

its comparable to crysis? you sure ? ... okay maybe if you've ate some magic mushrooms then play it... oh and your blind!

^^ is correct, this quote tells it for real, brilliant
[FONT=verdana,arial,times]I’ve been dinking with this game for 10 days now, and that’s enough, it’s time to move on. I’m going back to Fallout 3, which incidentally is running just great. Congratulations, Rockstar, with my rating of 10% GTA 4 is officially the worst game I’ve ever reviewed, and only at 10% because I’d like to leave myself a little space for games in the future that might be worse. Worse even than The Dukes of Hazard: Racing for Home, which was an awful game in every way shape and form, but at least it ran. [/FONT]
 
its comparable to crysis? you sure ? ... okay maybe if you've ate some magic mushrooms then play it... oh and your blind!

The graphics aren't but I think its as impressive given the huge open world.

Congratulations, Rockstar, with my rating of 10% GTA 4 is officially the worst game I’ve ever reviewed, and only at 10% because I’d like to leave myself a little space for games in the future that might be worse. Worse even than The Dukes of Hazard: Racing for Home, which was an awful game in every way shape and form, but at least it ran.

Congratulations, reviewer, you fail at reviewing - because you have a poorly configured PC you gave the game the worst score of all time. If your xbox 360 had red rings of death while playing Gears of War 2 would you give that 10%? No - because it's **** all to do with the game!
 
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Congratulations, you fail at reviewing - because you have a poorly configured PC you gave the game the worst score of all time. If your xbox 360 had red rings of death while playing Gears of War 2 would you give that 10%? No - because it's **** all to do with the game!

Poorly configured? Not everyone playing GTA4 has a quad-core PC with 4GB RAM and a Geforce 8800GTX or whatever... did that not occur to you? Most games, in fact nearly all, do not ask for a Geforce 7900 as a minimum videocard (or even a dual-core processor).

I said in the other GTA4 thread that San Andreas on PC, back in 2005 ran on a 1.8Ghz Duron with 512MB RAM and a Geforce 4 Ti4200 (and looked much better than the Xbox version to boot, on playable settings). Apart from low draw distance for moving objects (which was limited by the in-game settings) it didn't look poor considering the hardware it was ported from.

If the game doesn't run on the minimum spec quoted, then I believe the reviewer is within his rights to call it crap. He did say he'd be prepared to re-visit the review if Rockstar fixed the technical problems.
 
Fair enough that was a bit extreme, I understand that a lot of people genuinely can't run the game, it still doesn't make the game itself bad in my opinion though.
 
I'm a little baffled as to what people think great physics means exactly. cars moving = great physics apparently?

For me the car movement isn't great, its not bad but its not great, the interactions, as with so many games, with a tiny little object capable of completely flipping the car over utterly unrealistically happens far to often. Other cars have truly awful AI, from the bridge crossings with utterly random ridiculous lane changes from other cars, sometimes driving into each other, randomly jumping into your path despite nothing infront of them and you bombing along, randomly swerving back and forth. It does it massively more on bridges than anywhere else and would seem to be a bug to me.

For me the taxi system rather ruins the game, why drive almost anywhere when for $20 you can semi instantly get anywhere in the game, it stops there being much need to drive to most places. THen for the times you do need to drive and want a great car, you can't, why because its got the same buggy system where the car you're IN dictates which cars spawn around you, which is utterly useless. Its this damn simply, have a range of cars spawn no matter what car you are in, so without a huge amount of effort you can get a decent car, rather than every mission that requires a fast car having to drive to the same showroom to get a car every single time, and mostly driving the same car throughout 90% of the game.


The story is cliched, done before, and makes little sense "i just want out of this life, i hate killing people, i want to get away from that" "hey ruski type guy, you want to murder a bunch of people for money" "sure" is basically the story line of the whole game. There are some fantastic missions, but they are few and far between, the set pieces are the best missions and theres far FAR to few, and far to many utterly dull drive for ages to kill one irrelevant guy missions. Was the bank one four leaf clover? Missions of that level of detail, length and hard fighting are very few and far between.

THe friendship and girlfriend crap is beyond embarassing and utterly pointless, the game is FAR FAR to easy, I mean pathetically easy, and likewise it takes to long and too much effort to get body armour between missions and the few times I died was when you run into a huge mission without knowing you would be and go in with essentially half your health. Limited range of weapons, nothing to spend money on, no reason for doing what you're doing, irritatingly slow cars, irritatingly stupid AI cars doing stupid crap when you're going max speed that you simply can't account for.

Its a good game, it could easily have been great but lacked a good enough story. Graphically, its poo, soft shadows are crap, and have always been a massive power hog on all cards, waste of power completely. Its far to power intensive for what it offers, its not graphically good enough to be so jerky on top settings, neither is the car ai or physics good enough to warrant needing so much cpu power. Enemy AI in firefights is terrible, they are incredibly easy to kill and do nothing remotely clever, they simply stand behind whatever is next to them and all do the same thing start to finish. Combat should be the best thing in the game and its absurdly easy tbh.

EDIT:- actually the worst thing in the game is caused by the crap car spawning system. You generally want to get a good car before a mission incase it turns out to be a chase mission, like chasing bikes with a crap car is a pain in the ass. So you spend a little time before a mission getting a good car so you don't get screwed, then you start a mission and it turns out you have to use whatever car they are using and all that time was wasted, rinse and repeat through the whole damn game. I don't want to drive around in a crapmobile slowly at any point in the game. That one thing, generally being able to drive around any block for a minute and find a pretty decent car should be the main point in the game. One real spawn point, the show room, for decent cars is retarded, then as soon as you have one no matter where you are in the game sports cars spawn left right and centre, its probably the most frustratingly stupid thing in a game in the last few years.
 
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Fair enough that was a bit extreme, I understand that a lot of people genuinely can't run the game, it still doesn't make the game itself bad in my opinion though.

I don't see anything justifying the resource power here (I said this about Crysis to some extent also). I don't see thousands of mechs needing their weapon physics calculated...the living city model has been tweaked from GTA3 (which ran on a 533mhz Celeron), its worked largely the same since the series began to be honest. The hilarious physics bugs are still there, such as Niko being able to fall on his feet from ridiculous heights.

Crash bugs and so on can easily spoil excellent games, KOTOR being an example (another game rushed for the holiday season).

In fact, don't the X-series of games manage to run a living, breathing universe full of ships, pirates, commercial activity etc without needing that minimum spec?

I'm not just talking GTA4 in isolation here, if other smaller developers can manage it, why did Rockstar get so lazy with this port?
 
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