Oblivion - Q6600 @ 3ghz , Gtx 260 710/1204 , 8GB MEM

Caporegime
Joined
8 Sep 2006
Posts
39,435
Location
On Ocuk
Having to use the frame limiter 50 & Ifpsclamp 50 to stop the damn frame skipping and fix the slow mo with having ifpsclamp enabled!

Frame rates NEVER drop below 50FPS!

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1280X1024 16XAF / 2XAA

Qarls Texture Pack , patched , unoffical patch. Going to install all the other mods shortly :D
 
Give me 1920x1200 or give me death!

Buy me a new monitor :p , the point of the post was how different it runs compared to my dual core amd at 2.6 and 8800Gts OC its like a totaly different beast which i expected considering the price lol
 
this man speaks the truth

makes me miss my old samsung 24" monitor :(

only got a lappy with 1680x1050 now.

BTW i started playing oblivion again with my old saves, just got to shivering isles and killing these damn solid troll things-.-
 
Well i uninstalled LOL , as always oblivion reinstall doesn't keep my interest for more than 1hr. Just wanted to see what it would run like on this new system with all the graphical mods and options. 40-60fps perfect :)

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I'm currently playing it on a Q6600 @ 3.33GHZ, Dual 8800GTX in SLI, 8Gb Ram and a Xfi.

Playing it at 1920x1200 with 4 x aa and 16 x af. Draw ditance maxed on everything. But QTP3 kills my frame rate, makes everything look overshapened anyway.
 
I was playing it on my 360 the other day at 720P and the first thing I noticed was the graphics and that they looked pretty crappy (at least the ones in the distance).
 
When this first came out running the vanilla game made my 1800XL struggle to give a good frame rate and as we know the vanilla game isn't up to much anyway.
Now I have a 4850 1gb and have the game modded to the hilt, it looks great and the game balance and enjoyment is sooooo much better.
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But with all those mods my frame rate still drops under 20 at times, oh well I guess I'll get to really truly enjoy it one day. (just need about 3 more gpus and a couple more cpu cores) lol
 
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