Now that i have turned off DepthOfField, Fog & blur & have played a few maps the difference is huge & it just shows how ridiculously overboard in UT3 & games using the UnReal engine have been implementing effects.
GOW is not as bad with the DOF & Blur but its still to much.
Only DMC4 has gotten a good balance out of the games i have played using the UnReal engine.
Devs really need to put more option in the menu to tame the effects.
GOW is not as bad with the DOF & Blur but its still to much.
Only DMC4 has gotten a good balance out of the games i have played using the UnReal engine.
Devs really need to put more option in the menu to tame the effects.
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