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What stresses a card more, higher res or AA?

Caporegime
Joined
9 May 2004
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Given the recent bout of 1080p 22-23" monitors, I was wondering, given how small the pixels will be on them, if they would perform better or worse than having a lower res with higher AA to compensate?
 
I may stand corrected here too, but I've always thought that resolution changes make much more of an impact on how good it looks than AA/AF. As far as how much stress it is I can't say.
 
I may stand corrected here too, but I've always thought that resolution changes make much more of an impact on how good it looks than AA/AF. As far as how much stress it is I can't say.

i can only say that playing games on my TFT @ 1440x900 compared to the tv @ 1920x1080 the picture is a 100x better. Maybe my screen size isn't letting my card run to it's full potential and the tv is??!!
Adding AA does slow it down considerably though.
 
In my experience running a sli 8800 gts 512 setup AA and AF definitely have the biggest effect. I think it may depend on what type of card though as cards with higher onboard memory deal with AA and AF a lot better
 
As we have seen with certain cards, AA and AF cripple them whilst higher resolutions do not really affect them. Think the 2900XT and the 3870 were quite badly affected by this.
 
AA does, especially SSAA. Think of it as follows;

resolution 1680x1050 = 1,764,000 pixels. With 2xAA = effective resolution of 3,528,000 pixels.

2048x1152 = 2,359,296 pixels.

This is simplistic but you get the idea.
 
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So, getting a 22" monitor with this higher res would be like enabled AAx1.5?

Standard 22" = 90.05 PPI, 0.2821mm dot pitch
1080p 22" = 100.13 PPI, 0.2537mm dot pitch
1920x1200 22" = 102.92 PPI, 0.2468mm dot pitch <-- but are WAY more expensive than the 1080p ones
 
AA does, especially SSAA. Think of it as follows;

resolution 1680x1050 = 1,764,000 pixels. With 2xAA = effective resolution of 3,528,000 pixels.

2048x1152 = 2,359,296 pixels.

This is simplistic but you get the idea.

1680x1050 = 1,764,000, with 4xAA effective 7,056,000
1920x1080 = 2,073,600, with 4xAA effective 8,294,400

hmmmm, not as big a jump as I thought... oh well!
 
So, getting a 22" monitor with this higher res would be like enabled AAx1.5?

Standard 22" = 90.05 PPI, 0.2821mm dot pitch
1080p 22" = 100.13 PPI, 0.2537mm dot pitch
1920x1200 22" = 102.92 PPI, 0.2468mm dot pitch <-- but are WAY more expensive than the 1080p ones

yes a smaller dot pitch on the same size screen would reduce the need for edge AA.
 
1680x1050 = 1,764,000, with 4xAA effective 7,056,000
1920x1080 = 2,073,600, with 4xAA effective 8,294,400

hmmmm, not as big a jump as I thought... oh well!

Yeah which is why I still game at 1680x1050. I'll make the bigger jump to 2560x1200 when its almost the standard! :)
 
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