Loading screens yo.![]()
And sniping apparently
Loading screens yo.![]()
And sniping apparently
Be interesting to know how exactly.
That sounds terrible, every six axis implementation I've used has been crap. It's always been better to use the sticks in my experience. But, we shall see I guess.
I guess people who've played the beta would be able to shed some light?
Btw, how does this game handle mic comms online? I heard there is proximity voice halo style!!! Can a beta player give me the low down? Can't wait.

What does it use six axis for?

) turns out that my downloads are crap before midnight and after midnight its like the white tornado...ie superfast so downloaded it again and it worked.Ive heard that you can squad up and you can all talk to each other in the squad at all times, everyone else is proximity based. Maybe options to change stuff about, but i like the idea of squad based chat as you wont have to put up with some people playing Micheal Jackson over the mic and shouting BOOM HEADSHOT every now and then![]()
Wonder who does that...as you wont have to put up with some people playing Micheal Jackson over the mic and shouting BOOM HEADSHOT every now and then![]()


My prophecy has been upheldFinally got a chance to play this through, i can tell I am going to get torn apart on MP![]()


Ok, sorry if it has been mentioned before in the thread but - is it just me or does it feel like there is "lag" when turning. When tapping the stick to strafe or move forward and back it is instant, but with the other stick to turn, tapping it shows a very slight delay.
It isn't my controller as I just tried RE5 and it worked fine, but the game feels like it has input lag on the "aim" stick. It actually is *really* putting me off the game.