Been playing for over 4 years now, long term characters can never get too far ahead, and in EVE your skillpoints aren't as important as say levels are in WoW.
In Eve you buy skill books, actually they're more like the data nodes in Johnny Mnemonic. These skill books use two of your characters five attributes to determine how fast you learn or upload the information into your brain. The higher the primary and secondary attribute the faster you learn a skill, you continue to learn the skills when you are logged off.
Each skill has a rank, the higher the rank, which is a multiplier, the longer to learn, in RP terms I guess the more complex skills, like how to fly a carrier has more information for you to absorb so it takes longer, compared to say fitting a big metal plate to your ship which would be relatively simple and as such has a lower rank and is easier to learn. Ultimately there are a maximum of 5 levels, which you could say are chapters or tiers of the skillbooks, in game terms each level usually only represents a few percentage, depending on the skill in question, however modules and ships as they increase in complexity, the requirements of the skills increase as well.
Now a lot of people think that they will never catch up, and granted you'll never catch up in total skillpoints, but skillpoints don't have quite the same effect in Eve as say levels do in WoW. As you can only ever be at level 5 in a skill, you can easily catch up to pilots in a short space of time if you specialise, say for example you spend a month or so saving up and learning to fly an interceptor and end up with over 1 million skill points and have a good rounded base in the skill set for the interceptors, if you went up against me in 1v1, I have 60 million skillpoints you would most likely win.
This is because I rarely fly interceptors and have little experience flying them, whereas being specialised you will know your ship better than I know mine, ultimately i may be able to run away, but in all likelyhood I will die to you

The main advantage verterans have is they are trained in a multitude of areas as once you have a ship/skill tree trained for to level 4/5 you can move on to other ships and areas.
Interceptors, frigates are all very much in demand in things like faction warfare and for large corporations looking to increase their ranks and offering financial assistance, advice and materials for their newer members. ANd ultimately in game experience will always count for a lot more than raw skillpoints, I regularly see old characters that have been sold being flown by new pilots with no real experience dieing to small groups of new players

That's the beauty of it.
And yes the new expansion is going to improve the new player experience a lot more! I may actually be tempted to start a new character and join in with faction warfare for my pvp desires. The boxset will also give you a code to improve standings to a faction so you can jump straight into war, I guess you could count that as conscription from the major empires.