Theres Something in the Sea ..

I hope the new dev team do the game justice, 2K Boston are apparently working on something else completely.

I'm really looking forward to this one, but I just can't imagine, in my own mind, how they're going to surpass the art direction of the previous game, I just loved it too much :p
 
Glad some people agree with me on this one!!

Great how the game made you think and challenge your own ideoligies and beliefs on morality, mortality etc. I believe this was a game unlike any other that I have Personally played in that it was truly a work of 'ART' as opposed to merely a videogame, If that makes sense.

So yes, hopefully Bioshock 2 will build on the themes and concepts raised in the original.
 
The worst feature of Bioshock (apart from the appallingly bad voice actors) was its lack of replay value.

After completing it once (and loving it all the way) I felt no great desire to do it again - not even to try out some of the plasmids I hadn't picked up the first time round. That's a serious flaw. I hope the sequel doesn't go the same way.

On a related note, the "moral choice" element was far too shallow; there was not enough ambiguity, and too few alternatives.
 
Last edited:
you are joking right? i played bioshock four times on my xbox 360 and once on pc to completion and it was fun each time

I agree with him. The game was very linear, the moral choices might as well not have been there because they were implemented so poorly and once you find out the twist there isn't much else to the story. Pity because the visual and audio is almost perfect.
 
Yup, the game's absolutely on rails, I can't really work out why anyone would want to replay it. Maybe once again, to play as evil instead of good. The "moral choices" were just a bit of nothing, since you never really felt any real loss if you didn't take the selfish option, there was no real lack of resources anyway.

Still, I'm sure the sequel will be a good solid performer, just like Bioshock.
 
you are joking right? i played bioshock four times on my xbox 360 and once on pc to completion and it was fun each time

even though my daughter has completed it over and over on her PC she wanted to buy the console version just to have that also (i stopped her cause im mean not because its the same) ..

she's even read Atlas Shrugged a good many times!! wish i had the luxury of time to do these selfish things !
 
you are joking right? i played bioshock four times on my xbox 360 and once on pc to completion and it was fun each time

I replayed it a second time but stopped halfway. Yes, the essential gameplay is still fun; I enjoyed finding new plasmids and experimenting with different combinations. The fights are still great fun. But that's all you get with a replay - and that's disappointing, because it reduces Bioshock to a good looking FPS.

The plot is less relevant (almost totally irrelevant) because you know the story and there's nothing more to learn. The moral dimension is less relevant (it was never properly developed in the first place). Choosing to save the little sisters instead of killing them only has a minimal effect on the gameplay; there's just not enough difference between the two outcomes to make the choice difficult.

Bioshock is a cracking good game let down by lack of plot and gameplay development.
 
ive never been tempted to replay bioshock again either.

The problem i have with it, once you have the electricity plasmid, you dont need any of the others really, and i never used them. so i kinda feel ive missed out, but not enough to play it again.

i did think the game was great, and i can wait for the sequal!!
 
You all assume the 'moral' questioning refers to the saving or killing of the 'Little Sisters'. Sure this is the case if you are merely interpreting the game on a Superficial level but I was refering to deeper themes running through the game such as striviing for perfection through the use of surgery, for example. The inevitable problems this can cause.
The over-riding theme of people playing 'God' in rapture through use of Adam and plasmids can be likened to debates about GM crops or the current debates about use of embryonic stem cells.
Also issues about 'consumerism' and the power of 'advertising' for example. There are loads of themes that the game touches upon without overtly 'telling' you it is touching upon them'. You have to put the 'thought' in to explore this. Of course not everyone 'wants' to or indeed is interested in this sort of thing, which is fair enough.
 
You all assume the 'moral' questioning refers to the saving or killing of the 'Little Sisters'. Sure this is the case if you are merely interpreting the game on a Superficial level but I was refering to deeper themes running through the game such as striviing for perfection through the use of surgery, for example. The inevitable problems this can cause.
The over-riding theme of people playing 'God' in rapture through use of Adam and plasmids can be likened to debates about GM crops or the current debates about use of embryonic stem cells.
Also issues about 'consumerism' and the power of 'advertising' for example. There are loads of themes that the game touches upon without overtly 'telling' you it is touching upon them'. You have to put the 'thought' in to explore this. Of course not everyone 'wants' to or indeed is interested in this sort of thing, which is fair enough.

These are all valid points, and they are definitely aspects of the game that I really loved. I thought the whole concept was brilliant, but the execution somewhat flawed. It was arguably the most intelligent game I have played in years.

What disappointed me was the inability to make more moral decisions and change the outcome of the game by experimenting with different choices.
 
Back
Top Bottom