He's the anti-Abel :/
Any tips for Guile?
i think general advice for charge characters is keep a close eye on what they are doing.
since they need to charge their moves, it makes them somewhat readable by watching their movements, eg. if balrog/guile are crouching gaurd then they have their anti-air ready... if they are walking backwards then they won't have their main anti-air ready so its safer to jump then. you should generally know what their options are by the way they are moving.
cross-ups will mess up their charge. make use of any overhead attacks you got any too, forcing them to stand up will again mess up one of their charges.
as for guile, punish the crap out of him if he does crouching roundhouse (the double-spin kick), you should be able to get something for free if you block the first hit as you should be able to hit him before the 2nd hit even comes out. ken for example gets a free dragon punch from it.


I'm still trying all the challenge mode normal and hard trials with him to see what I can add to my game. I hardly ever use throw which I need to start doing. I'm thinking about getting those madcatz controllers with 6 buttons at the front, because I only use the front buttons and the shoulder buttons on the right side, I can't use the left ones.
the most humiliating loss was to a 600bp sakura player and i was sagat