Soldato
- Joined
- 17 Apr 2007
- Posts
- 23,162
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- stat city
http://www.giantbomb.com/news/what-...-a-video-stream/1016/?linktags=home,home-news
Buying games? Thats old. Downloading games? Thats been done too. Streaming games? whoah there.
I really like this product and what it does but feel its years ahead of its time. Bring this out in 5-6 years when internet connections are all 1tb.
They did say porting PS3 games to this thing would take longer but expect a lot of pc and 360 games on this service. onlive has been in development for 7 years.
Buying games? Thats old. Downloading games? Thats been done too. Streaming games? whoah there.

I really like this product and what it does but feel its years ahead of its time. Bring this out in 5-6 years when internet connections are all 1tb.
They did say porting PS3 games to this thing would take longer but expect a lot of pc and 360 games on this service. onlive has been in development for 7 years.
GiantBomb.com said:The core concept of OnLive is really pretty simple when you break it down. What if you take all the computing power out of your gaming console and put it into a huge server farm somewhere else on the Internet? Then, instead of having your controller directly control your local game machine, your inputs are sent over the Internet to this magic cloud of computers, which sends back a low-latency video stream of the action. If it works, then suddenly things like CPUs and graphics hardware becomes kind of meaningless at the consumer level. In fact, so do retail versions of games, since you'd ostensibly be signing up for a service and/or buying your games directly from the OnLive device.


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