Hardware physics is something I'm quite passionate about as a developer, and as I've said many times my goal hasn't been in defending physx but rather pushing for and defending the need for a hardware physx platform, as someone who has worked previously in game development, and on the closed testing team for a couple of developers I've seen some of the cool things they've tried to do in that regard and been unable to due to the lack of support.
As usual you've only seen or taken in one side of what I've said and based your opinion on me, on that. If you search around these forums you'll notice I've been fairly vocal about both the strengths AND weaknesses of both ATI and nVidia, neither do I deny I have a preference towards nvidia.