still on iphone posting. They reduced it to conserve CPU power as per previous post. I'll try and find link when I'm on my desktop. Either cos it hasn't got the power to record hd video @24fps well or because of saving the battery with only 30 mins before it runs out. Mad eh!
yea just found the page about it...stupid really.
its like having a brand new bike without any tyres........lol
What's the link cos now I'm on desktop I can't find it lol?
The video quality is amazing, but the sound quality in that second video is absolutely diabolical, the gunshots sounds like the microphone is underwater.
Yeah..it's laughable really isn't it. A phone labelled as 'HD' and it can't pull off the sound for it.


I'm getting the phone tomorrow and hopefully will like the other things it has.
Has anybody tried any symbian apps for example nokia 5800 ones 'cos I saw a forum and someone was saying they're not running...
EDIT: ok found a page:
The S-AMR audio codec and the 8000Hz Samplingrate have now officially been confirmed.
You can read the reasons over here:
Original quote taken from the actual Samsung team.
http://forum2.mobile-review.com/showthread.php?p=792312
Reply #916
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Quote:
innovator.samsungmobile.com/bbs/discussion/view.do?parentCategoryId=4&messageId=18841&boardId =512
Originally Posted by BenM
Hi Oile, I have discussed your questions with the camcorder team, and this is what they say:
1) You are right about camcorder sound, it is using AMR Narrow Band at 8000Hz 16 bit 2 channel 12.8 Kbps bit rate. There are several factors leading up to that decision, and as always there are trade-offs too - AMR is felt to be a better choice for human voice - using the AMR software codec they are also able to get better noise reduction - and using the software codec they get better management of the load using the ARM CPU.
Of course those judgements are based on the specific hardware/software platform combination, but the team feel it offered them the best quality solution.
2) Re frame rates, these are dynamic so you may see anything from the 22-23FPS you quote up to 30FPS depending on what's happening in a particular scene. Where there is a busy scene with lots of movement there is a lot of processing to do, and so the frame rate will be dropped to cope with that, a scene with less movement will maintain a higher FPS.
FPS also changes depending on the quality level the user chooses. This is quite a basic choice between high/medium/low quality - on a simple static scene I saw frame rates of 15FPS/1,038Kbps on the low setting and 30FPS/~2,058Kbps on med and high. Audio quality remained the same in all three cases.
The bottom line is that HD recording is a challenge, because there's a lot of data to process.
.....
Hope that helps.'
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End of snippet lol.
I think there's a lot of waffle there...basically it's hard for the cpu to cope with 24fps and with a fast enough audio codec.
