EA VP: We have maxed out the 360

They are average, nearly every game they release is a rehash of the engine they used before and never carries any advancement over the prior that's enough to warrant another £40.

I've probably bought more EA games in the last few years than any other company. Skate 1+2, Mirror's Edge, Crysis, Fifa 09 are all top, top games. And while I haven't played Dead Space most people rave about that.
 
Dead Space is a good example of what I called one of the best EA titles I've seen in many years. The engine runs superbly on even mid-end hardware, and whilst the gameplay was horribly repetitive it was well scripted.
 
the ps1 did not have an 11 year life cycle

ps1 95-99
ps2 00-05
ps3 06-10/11 (going by previous versions)

Considering the PS2 is still having games and, more importantly, a very good exclusive released for it this year, i'm going to say you're wrong.
 
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Dead Space is a good example of what I called one of the best EA titles I've seen in many years. The engine runs superbly on even mid-end hardware, and whilst the gameplay was horribly repetitive it was well scripted.

I think a lot of people are getting confused with some games EA does a lot of publishing but don't make the game Dead Space was one of them.

Some one mentioned Army Of Two that game is rubbish and well glitchy also the way they used the engine was awful so was the graphics it made the unreal engine look like a load of rubbish.
 
They are average, nearly every game they release is a rehash of the engine they used before and never carries any advancement over the prior that's enough to warrant another £40.

Every NFS game for the past 3/4 years has had the same game engine and they have suffered random and irritating slowdown.

snip

sure, ea may make yearly cash-ins, they may make buggy games, but my point was about the average visuals. something they are not.

Given that I've been posting on the PC forum about The Sims 3 being the buggiest pos I've seen since Fallout 3 tonight, I can pretty much prove my point easily.

and yet EDGE gave it an 8. yes, i understand that it may not run 100% on some configs, but is that not to be expected with so many variants of PC?

Some one mentioned Army Of Two that game is rubbish and well glitchy also the way they used the engine was awful so was the graphics it made the unreal engine look like a load of rubbish.

opinion. Army of Two was a good game and looked very good. as for bugs, i can't say i recall any.

awful graphics... really?
armyoftwo_Aircraft%20Carrier3.jpg


Army of Two even features one of my favorite end game tunes (as the credits roll)
http://www.youtube.com/watch?v=v1E4vLlHu2g


as for those people who want to knock EA, i simply can't agree with you.
i have found all EA games i have played to be above average at least and while i'd not buy every edition of FIFA, i understand that they are in this game to make money. i have no problem with that.
 
I think Psycho Sonny missed the point he was trying to make. While the PS1 *did* have an 11 year cycle, the PS2 was released in this time, and while the PS2 is still going, the PS3 has been released. Just because the MS and Sony say that the 360/PS3 have 10 year cycles doesn't mean we won't see their successors before that point.
 
Dead Space was developed by Visceral Games, an EA development studio. So they did make it.

Yes EA own them but EA did not build the game do your research you will see that EA had no part in making the game the same with EA own Bioware but they don't build the games Bioware does then EA publishes.
 
and yet EDGE gave it an 8. yes, i understand that it may not run 100% on some configs, but is that not to be expected with so many variants of PC?
and I'd give The Sims a 9/10 but that doesn't negate the fact that it is an extremely buggy game. You can't use the fact that the PC is a varied platform in terms of hardware in this day and age - that excuse has been used by developers since the dawn of time. Games are released everyday that are bug free and robust enough not to crash frequently.

Maxis made almost the entire Sim City series (correct me if I'm wrong) and they are incredibly robust, bug free titles. The Sims is regarded as a very buggy series from the outset, TS3 from EA is no different - one just needs to look at their own forums to see that tbh.
 
and I'd give The Sims a 9/10 but that doesn't negate the fact that it is an extremely buggy game. You can't use the fact that the PC is a varied platform in terms of hardware in this day and age - that excuse has been used by developers since the dawn of time. Games are released everyday that are bug free and robust enough not to crash frequently.

Maxis made almost the entire Sim City series (correct me if I'm wrong) and they are incredibly robust, bug free titles. The Sims is regarded as a very buggy series from the outset, TS3 from EA is no different - one just needs to look at their own forums to see that tbh.

Top post!
 
Yes EA own them but EA did not build the game do your research you will see that EA had no part in making the game the same with EA own Bioware but they don't build the games Bioware does then EA publishes.

Your logic makes no sense to me. EA own the development studio, they have always owned the development studio, it is part of EA, therefore EA developed it. While it makes no difference, when Dead Space was being developed Visceral Games was named 'EA Redwood Shores', they renamed to visceral games after the release of Dead Space as it's good for marketing, being a scarier sounding name and whatnot. Bioware is different as they still haven't actually released a game they've developed while being owned by EA, but when they do it will be an EA developed game, EA purchased Bioware so it is now part of them. They had the foresight to purchase Bioware and will certainly be helping fund their projects so they deserve the reputation of developing the title.
 
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