Resident Evil 5 - 3D Benchmark

4xAA
Everything else Max
RE5DX102009-07-2320-47-22-57.jpg


Big drop in area 3, but was still nice and smooth.
 
Why is area3 so hard on ATi cards?
Looking at some of the earlier posted screenies it seems to be a struggling point for ATi that nvidia is not having?
A higher score in that 3rd area would have boosted my average by a lot.
Any ideas?
 
Why is area3 so hard on ATi cards?
Looking at some of the earlier posted screenies it seems to be a struggling point for ATi that nvidia is not having?
A higher score in that 3rd area would have boosted my average by a lot.
Any ideas?
I was wondering the same, I haven't seen test 3 yet but what part of the game is it?
Maybe something with fog, smoke or something else that hits ATI cards?
 
I think there is some kind of issue to do with it. Google something like "resident evil 5 area 3 benchmark ati" brings up tons of similiar complaints.

I am guessing it may be fixed/improved for release - well hopefully at least.
 
Strange, it had restarted when I ran it.
Oh well I will run it again tonight.

As I said in an earlier post, it loops.

At 100 percent it then goes to the result screen for about 30 seconds before starting the loop over again. So you have those 30 seconds to take a screen shot, and then exit.

It is annoying because you can't leave it unattended, but good in that you can use it as a kind of stress test for overclocks / PC testing purposes I suppose.
 
thats weird, i have a q6600 at 2.8
4850 512mb
and 4 gig ram
running at 1024 res

and im getting about 15 fps in the dx10 benches

lame
 
At 1024? The game is probably laughing at such a low res so much that it can't play...

Something must be wrong with your DX10 install / drivers / hardware. I have that basic setup, with a lightly faster clocked Quad, and as I have said getting over 60FPS average. (at 1920x1200).
 
yea, thats what has confused me, res is 1280-x-1024 (mind went blank before)
dx9 was ok, dx10 just hurts my comp, no idea why
 
It sounds like it is an issue with drivers / DX10.

Uninstall your current graphics drivers, download and install the latest ones. And update your DX10 runtime while you are at it.

Something is not right there. *UNLESS* you are running with a silly amount of AA / AF? Check to ensure that you aren't forcing 5000000x AA or something in ATI control panel. Try disabling it (in other words leave it at application default).
 
Nice looking game, quite a change from the first Resident evil games that had the prerendered static backgrounds :)
 
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