***Official Wrath of the Lich King Thread***(Contains spoilers)***

This

I've done a bit of 3D modeling and I am at a very basic level. I still cant do textures very well. It can be very time consuming to get something right.

I see a a lot of "players" that rant on about how they can do better. I must say id love to see them try :p

Given how popular 3D modelling has become and how easily obtainable a copy of max / maya + learning materials are I'd say a lot of people COULD do better.
Its not like "doing 3D" is exactly rare these days like it was 10+ years ago - Hell even my 11yr old cousin has knocked together a squash/stretch bouncing ball up stairs animation :)
 
They're dropped by Ony, which can be solo'd fairly easily at level 80 if you know what you're doing.

I however, make them on my main ;) as I'm a tailor ^^

I can make bigger, but the matts are quite silly.

An 18 slot bag goes for 90g on my realm, however I always sell cheaper 75g normally.
 
Given how popular 3D modelling has become and how easily obtainable a copy of max / maya + learning materials are I'd say a lot of people COULD do better.

Theres a lot more to it that just creating the model though..... As mentioned on a previous post you would have to craft that same idea for all the different races, all the different poses that the class/race will possbily make.

Even if you look through Deviant Art, There artists on there. But a lot of it is just 3D art in a snapshot not animation as well. I think Blizz do very well tbh. Its not easy crafting new models and such in a 3D environment.

That or I really do suck at it in which case I give them far too much credit :p

Its not like "doing 3D" is exactly rare these days like it was 10+ years ago - Hell even my 11yr old cousin has knocked together a squash/stretch bouncing ball up stairs animation :)

Thats great buddy took me a little while to get used to animation. Then again I dont have as much time free on my hands anymore as I used to what with work an all :( I wish I started 3D modeling when I was at school.
 
Theres a lot more to it that just creating the model though..... As mentioned on a previous post you would have to craft that same idea for all the different races, all the different poses that the class/race will possbily make.

Even if you look through Deviant Art, There artists on there. But a lot of it is just 3D art in a snapshot not animation as well. I think Blizz do very well tbh. Its not easy crafting new models and such in a 3D environment.

That or I really do suck at it in which case I give them far too much credit :p



Thats great buddy took me a little while to get used to animation. Then again I dont have as much time free on my hands anymore as I used to what with work an all :( I wish I started 3D modeling when I was at school.

ahh totally agree - the animation aspect is way harder, and where your average joe in his bedroom generally couldnt compete with Blizzards character animators. creating the model itself is pretty easy but like you say texturing aswell as making sure the UV's are clean.

I dont honestly think the guys creating the models give a crap about what WoW kiddies are spewing on the forums though. At the end of the day it wouldnt be their decision to rehash existing models - that would be from the people who hold the purse strings. As those little gobbos say - time is money friend :)
 
ahh totally agree - the animation aspect is way harder, and where your average joe in his bedroom generally couldnt compete with Blizzards character animators. creating the model itself is pretty easy but like you say texturing aswell as making sure the UV's are clean.

I dont honestly think the guys creating the models give a crap about what WoW kiddies are spewing on the forums though. At the end of the day it wouldnt be their decision to rehash existing models - that would be from the people who hold the purse strings. As those little gobbos say - time is money friend :)

It isn't the rehashing that bugs me as much as the constant "all gear looks the same". Some of the gear just doesn't have the same "wow" factor as back in the day. I remember seeing T5 and T6 of the priest and warlock and thinking it looked amazing, now some of the tier sets almost looks the same! it doesn't look as unique anymore.

Perhaps I am just being over critical though.
 
I played through Ulduar and was completely amazed by the level of content and it shows what Blizz can do. But as 3.2 came closer and no new patches (except IC) planned i realised that even Blizz have given up on this game. Look at the amount of content added pre-WotLK and now you can see they are doing the bare minimum to improve the game. Its a shame but i reckon the next mmo from blizz might be even better so might as well enjoy a little life inbetween.
 
Last edited:
Damn you, i'm currently bashing my head against the Keepers hard modes, we would have done thorim and hodir today if loads of people didn't have reasons to not raid.
 
Right fellow wow lovers I have a question. Is it possible to get smooth 60fps in raids and Dalaran. I recently rebuilt my pc using many fine pieces of gear bought from oc.

core i7 4ghz bundle 6 gig ram ;) Plus an ocz 120 vertex. Yet Dala and Uld slowed it right down even on low gfx settings with minimal addons. Dbm etc. Could my gtx260 be the problem? I was looking at the 4890 2 gig model which OC have on sale atm.

Oh btw my name here is the same on wow so look us up on the armory or /w me if you roll on Draenor. Also done thorim and hodir hard modes on 25 man. Still working on doing 10 man hard modes for my drake. But roll on 3.2.2 bring on Onxiya ;)
 
I dunno how they recycle old content so well.

ahh totally agree - the animation aspect is way harder, and where your average joe in his bedroom generally couldnt compete with Blizzards character animators. creating the model itself is pretty easy but like you say texturing aswell as making sure the UV's are clean.

I dont honestly think the guys creating the models give a crap about what WoW kiddies are spewing on the forums though. At the end of the day it wouldnt be their decision to rehash existing models - that would be from the people who hold the purse strings. As those little gobbos say - time is money friend :)

I would say that the bulk of the mob models and animation was in the game in the later stages of alpa testing. They can rehash gear as many time as they like that I don't mind, but the mob rehash is painful. Many of them are 5 or 6 years old and you can bet they will be dumped all over the next expac. I hope they are finished with dragons and the undead.
 
I played through Ulduar and was completely amazed by the level of content and it shows what Blizz can do. But as 3.2 came closer and no new patches (except IC) planned i realised that even Blizz have given up on this game. Look at the amount of content added pre-WotLK and now you can see they are doing the bare minimum to improve the game. Its a shame but i reckon the next mmo from blizz might be even better so might as well enjoy a little life inbetween.

Heh, I was talking about this to my guildies last night.

I recon, that there are 2 teams of people. Team A and Team B. And they work on instances kinda like this.

This is just for the design BTW, not the encounters.

WoW

Team A does MC - boring tunnel
Team B does BWL - compact dungeon
Team A does AQ40 - loooooong tunnel
Team B does Naxx - large, yet compact fortress

Team A seem to be the lazy people who come up with the simple instances.
Team B look like they put in the effort.

So for TBC

Team A do Gruul and Magtheridon - Caves
Team B do The Eye and SSC -
Team A do Hyjal - Open area already in game
Team B do Black Temple - Epic fortress
Not too sure who did SWP, too good for Team A imho.

And for WotLK

Team A started by making Naxx
Team B worked on Ulduar
Team A makes TCC
Team B is working on IC

I know there are some pitfalls for my 'Good team/bad team' but it does kinda show where we sometimes get poor-good-poor-good instance design from.

Also shows up my optimism about IC.
 
Kodaik. I can already see the flaw in your logic.....

Clearly its Team A that came up with BWL, Naxx, BT and Ulduar !! Team B are just taking credit. The scoundrels !
 
I remember hearing somewhere that it was just a dude (or maybe a couple) in charge of boss mechanics.

As imo, Dungeon's either fail or triumph on the encounters, blame that man.
 
Anyone else seen the rumours of the next expansion on MMO-Champion?

~~~~~

World of Warcraft: Cataclysm is the next expansion for World of Warcraft. Dark and forgotten threats that have long stayed out of sight have finally arrived on our shores, unleashing a cataclysmic event upon Azeroth and now preparing more nefarius plans to take it back.

Level Cap
The level cap in the next expansion will be slightly lower than expected this time around; 85.

This suggests Blizzard wants more room for expansions before hitting the level 100 cap. With less leveling to do (along with the revamped leveling listed below likely to increase the speed and ease of leveling), leveling a new race remains appealing for new and existing players alike.

Leveling from 80-85 should be a much bigger deal, the idea is to make sure that gaining a level really means something and doesn't make you feel like you just have 4 more levels to go.

New Classes
Cataclysm doesn't introduce any new classes to the game. Instead, Blizzard have offered more race and classes combinations to players. The Some of these have alreadly been datamined from the 3.2.2 Test Realms. The An Injured Colleague quest and it's new Night Elf counter-part help to introduce the lore for these new race and class combinations, so we can probably expect to see more of these for some of the less traditional ones.




New Races
The events of the cataclysm has caused two new races to seek new allies. The Goblins for the Horde and the Worgen for the Alliance.

Goblins
Deathwing once again sought the services of the goblins, as slaves. Unable to refuse such an offer, the goblins were enslaved by him. A large group have resisted however. With their previous homes devastated by the cataclysm, they escaping to an island off the coast of The Barrens. As they strive to recover, they come across an Orc captured on an Alliance ship and rescue him. The Orc turns out to be none other than Thrall himself, and in return offers the Goblins a place within the Horde. These events are carried out in a quest line, allowing players to experience first-hand the reasons behind the Goblins' shift from neutrality.

Worgen
The cataclysm has cracked open the Greymane Wall, finally revealing what has happened to the kingdom of Gilneas and its citizens. With the Worgen curse taken hold, they have found a partial cure, allowing thme to retain their Human minds even when transformed. Venturing forth from Gilneas and seeking help from the Alliance, they have decided to join them, to combat the new threats of Cataclysm.

Gilneas will make extensive use of the phasing system (much like the Death Knight starting area), to show what happened while the kingdom was cut off from the rest of the world and lead up to present day.

Worgens will have two forms, a Worgen form and a Human form. Players will be able to customise the look of both forms.

New Content
Cataclysm will be the first expansion not to introduce a new continent, instead making use of previously unreleased zones and revamping existing ones.

Classic Azeroth Revamp
A cataclysmic event caused by Deathwing and Azshara will change the face of Azeroth as we know it. Most of the new content for Cataclysm will take the form of a revamped Azeroth, taking advantage of newer additions to WoW such as phasing and daily quests. Most of the quests and mobs in the classic zones will also be redesigned to make leveling less painful. With the revamp, a greater narritive and sense progression will be offered to players. Some zones and dungeons will change drastically to fit this, e.g.,


  • The Barrens will be split into two separate zones of two different level bands.
  • Azshara will become a low level (~10-20) zone.
  • Some of the zones like the Thousand Needles will be flooded.
  • Durotar is wrecked and apparently Orgrimmar could be destroyed. A new Orc city is rebuilt over the course of the expansion.
  • Gnomeregan will be part of the expansion as well and gnomes might be able to reclaim their capital. (The last part is still unconfirmed)
  • Wailing Caverns will be become a lush tropical area as a result of the druid's magic.
  • The Blackrock Spire will erupt and a new version of Blackrock Mountains will be available, apparently Ragnaros will be back too.

In the aftermath of the cataclysm, and the new conflicts on the horizon relief efforts can be found in many zones and new open PvP areas similar to Lake Wintergrasp.

Flying in Azeroth
Part of the redesign of the Eastern Kingdoms and Kalimdor is the introduction of flying to the two continents, allowing access to many new areas and quicker travelling across the large continents.

Classic Dungeon Revamp
Redesigning Onyxia's Lair in Patch 3.2.2 was just the first step. As most of the leveling will take place in revamped areas of Azeroth, so too will the dungeons, allowing players to use them to level from 80 to 85.

Unreleased Zones & Dungeons
With the addition of flying mounts to Kalimdor and the Eastern Kingdoms and the redesign of many zones, most of the previously unreachable or incomplete zones will now be made available to players. This is where most of the new content from 80 to 85 will take place. Some of these are,


  • Hyjal (present)
  • Gilneas - The Worgen starting Zone.
  • Uldum

It is unclear if the old Goblin locations such as Kezan and Undermine will be included in Cataclyms with the revelation of the goblins' plight, but several new islands have also been risen from the seas by the events of Cataclysm, some on the backs of giant sea turtles and whales, with the addition of several underwater zones.

Characters and Events

Deathwing
Deathwing the Destroyer / Neltharion the Earth-Warder will play a major role in Cataclysm. Having been driven mad by Old God whisperings and turning against his own kind only to be fail in his attempts, Deathwing has sunk into the shadows. While the Horde and the Alliance were busy fighting back the Burning Legion only to then be beset with the Scourge, he has been lurking and moving things into place. After Lady Sinestra's failed attempts to create a Twilight Dragonflight, he again retreated to Grim Batol and succeeded where she failed. With his results seen in the Obsidian Sanctum, he has finally created the supreme Dragonflight he sought and plans to unleash it upon the world. But what of the Old Gods' sway over him?

Azshara
Queen Azshara will also play a major part in Cataclysm. Unknown to many mortal races, long forgotten by others, and believe to be dead by her own kind, she has not been dormant in depths of the Maelstrom. Having those around her transformed by the Old Gods into Naga after her failure in the War of the Ancients, she has become far more powerful and a greater threat than she once was. Not content with just Nazjatar and the depths of the sea, Azshara seeks to reclaim power and reign once again. With the true plan behind Lady Vashj's support of Illidan remaining a mystery we do not know what hand Azshara has yet played. The big question remains, is she now serving her "saviors", the Old Gods?

The Cataclysm
I'm still not sure who is the true end boss of Cataclysm is, but the cataclysm appears to have been caused by attempts to incantation to summon extremely powerful beings using an ancient incantation by Deathwing and Azshara. They're both very powerful, but the cataclysm itself suggests something more powerful is behind it, perhaps their shared past of Old God influence?

The Guardian of Tirisfal
Malfurion Stormrage will be returning to Azeroth to aid in the creation of the new Guardian of Tirisfal - Thrall! Med'an's role in these events is currently unknown.

The New (New) Horde
Thrall will hand over the leadership of the Horde to Garrosh Hellscream, while he serves as a coordinator for both the Horde and Alliance forces in and effort to combat the new threat of the Naga and Black Dragonflight. Without Thrall to keep Garrosh in check, he declares open war on the Alliance. In the political upheaval Cairne Bloodhoof is implicated as a traitor to the Horde and murdered by Garrosh. Cairne's son Baine takes over as the new Tauren chieftan. This could explain why Baine was removed from the game in Patch 3.2.2, you can find more information about this in Ahmo Thunderhorn - replacement for Baine Bloodhoof?

http://www.mmo-champion.com/

Just have to hope they raise the number of characters per realm :D
 
still not happy on the goblin worgan thing.....

The only reason I can see that they want to put goblins on the horde is because allys have to put up with stupid gnomes.... Its stupid.

If garrosh does indeed kill Cairne why do the taurens not leave the Horde. I mean surely they would desert ?

Tbh this new expansion is a bit worrying for me tbh and having lots of phased Azeroth is gunna suck.... I mean how are you gunna be able to help alts or low lvl guildies if you can even be in the same "phase" as them.

meh nothing confirmed yet. Blizzcon is this weekend so we shall see. But I must say up front. I dont like the sound of it......

Unless they re-vamp SFK. Then and ONLY then will I be happy
 
These rumors happen i'll be leaving the game.

there is no lore in all of this anymore. I think this is just a lot of rubbish, well i'm hoping.

The whole lich king and ice crown has soo much lore. And its been kinda ruined by the whole argent competition rubbish i personally feel.

Me and a few guildies were saying, current fights arn't hard fights, they just rely on 1 person not dying. The argent competition.. that place is a joke. We've walked in and 1shotted everything.
 
Back
Top Bottom