World of Warcraft Cataclysm Thread

Having some optional hard modes safely tucked away in an instance doesnt make a game challanging. It makes one tiny area challanging which you dont have to in order to progress.

Leaving the safety of a town and venturing into the wilderness and facing mortal danger would make the game challenging. Instead Blizz has made everyone near indestructible demi-gods - i could count the number of times i died whilst leveling from 70-80 on one hand, and i am in no way a super skilled amazing player.

And having a few endgame instances, Naxx40 & AQ40, made vanilla WoW so challenging? I don't recall ever being in mortal danger when leaving town.

And how is this different to any other game. I don't recall Half Life 2, Halo etc being challenging in the default mode but if you whacked the difficulty to max.....
 
Furries tbh.

Would be nice if 1-85 took quite a lot longer & was actually interesting - would happily pay more money monthly for that - hopefully that's what Bioware are offering with TOR - Mass Effect with Multiplayer.
 
I love wow, I think its awesome and I cant wait for the expansion :)

I have been playing since release, got into raiding back in the days of molten core/bwl/aq 40 but after expansion didn't raid at all, so I'm now what you would call a casual player.

I am however also quite a good player, but due to having a girlfriend/social life and spending 9 hours a day at work, I do not have the time to raid 3-5 times a week, for 4 hours a night.

I appreciate the dedication of people who do, but to do this you have to severely neglect every other aspect of your life! I.e. you don't turn up to raids for 3 times in a row? You get kicked or sidelined for someone else.

This is why I love the way that wow is now, being able to get good gear through only being able to run a few hc's a day or running naxx 10/25 allows me to actually keep my character at a good level, and not get left behind just because I cant raid 10-15 hours a week, and having such good gear means that if a space comes up in an uldar raid, I can get accepted (as it did last night, 8 bosses down with a pug!) and actually enjoy some of the harder experiences that are in the game! GG Blizzard tbh

Also, I really hope that they get rid of the "additional instances cannot be launched" error, because I managed to get my girlfriend to play some wow, and this almost made her quit the game, having to keep trying to get in an instance for 5-10 minutes in un-acceptable, especially when you are playing £8 a month to play!
 
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And having a few endgame instances, Naxx40 & AQ40, made vanilla WoW so challenging? I don't recall ever being in mortal danger when leaving town.

And how is this different to any other game. I don't recall Half Life 2, Halo etc being challenging in the default mode but if you whacked the difficulty to max.....

You know this is my exact train of thought.

Games are made to be accessible to everyone. Yes that includes as some idiot mentioned: unskilled and casuals / housewives / 1 armed monkeys.....

Why the hell should a game be catered for you ? What makes you so god damm special that you can demand the game to be stupidly hard that only a small minority group of players can do.

If you are so concerned about gear being to easy for the casuals. Why not do the hard modes ? They offer better kit ergo better numbers to boost your epeen.

I am a raider. So this is in no way biased. Yes I have played since vanilla and was involved in 40man raids. So again I do know how hard them raids where. It was fun but then again I am still having fun with the game.

Rather than having to put up with 20 good players and 20 idiots that I hated. I can now just raid with 20 good players and 5 idiots :p
 
You know this is my exact train of thought.

Games are made to be accessible to everyone. Yes that includes as some idiot mentioned: unskilled and casuals / housewives / 1 armed monkeys.....

Why the hell should a game be catered for you ? What makes you so god damm special that you can demand the game to be stupidly hard that only a small minority group of players can do.

If you are so concerned about gear being to easy for the casuals. Why not do the hard modes ? They offer better kit ergo better numbers to boost your epeen.

I am a raider. So this is in no way biased. Yes I have played since vanilla and was involved in 40man raids. So again I do know how hard them raids where. It was fun but then again I am still having fun with the game.

Rather than having to put up with 20 good players and 20 idiots that I hated. I can now just raid with 20 good players and 5 idiots :p

Be a good lad and try reading what i've actually wrote in this thread before somewhat ironically reffering to me as "some idiot".
Not once have i mentioned gear or any epeen related elitism - i simply hate that the game on a whole is devoid of challange.
 
Be a good lad and try reading what i've actually wrote in this thread before somewhat ironically reffering to me as "some idiot".
Not once have i mentioned gear or any epeen related elitism - i simply hate that the game on a whole is devoid of challange.

Why the hell should a game be catered for you ? What makes you so god damm special that you can demand the game to be stupidly hard that only a small minority group of players can do.

Take your own advice and try read my post.

Applogies with the "some idiot" remark.... it may have come off as harsh. But I just get extremely annoyed with this Elitism (regardless of if you think you are not being so)
You feel that just because you can do X Y Z Boss on SUPER DUPER HARD MODE. That every other single player in the Warcraft community can do it to.

As BombayMix said in a great example:
I don't recall Half Life 2, Halo etc being challenging in the default mode but if you whacked the difficulty to max.....

If you feel there is a difference how about explaining why ?
 
It's a tired, banal, life-sink of a game that causes you to toil for hours for minor improvements, and charges you for the privilege.

The sheer number of players that do not enjoy the process of playing so much as the gear-rewards, is staggering. I'd rather play a game that is fun than spend 6 hours a night hammering 2, 2, 2, 3, 2, 2, 2, 3,
 
Take your own advice and try read my post.

Applogies with the "some idiot" remark.... it may have come off as harsh. But I just get extremely annoyed with this Elitism (regardless of if you think you are not being so)
You feel that just because you can do X Y Z Boss on SUPER DUPER HARD MODE. That every other single player in the Warcraft community can do it to.

As BombayMix said in a great example:
I don't recall Half Life 2, Halo etc being challenging in the default mode but if you whacked the difficulty to max.....

If you feel there is a difference how about explaining why ?

No worries.. My comment which inspired your responses was a little abbrasive admitedly, though you are still putting words into my mouth.
I didnt say anything about hard modes being easy or that i think everyone can do them. They are bloody hard, but count for a tiny percentage of the games content.

What i'm talking about is things like all mobs being stupidly easy (in comparison to the packs of elites that used to be scattered around the world before they were made non elite), heroic dungeons going from requiring skill and co-ordination in tbc to becoming an facerolling aoe spastic fest which they are now in wotlk.
The only challange in the game (from a pve perspective) are optional hard modes in a dungeon. This, in my not especially humble opinion, is not enough.
Getting an achievement on your character saying you have killed a boss (which you have already killed and experienced) in a more challanging circumstance is a terrible workaround to cater for the casuals who use the "i pay the same amount and want to see it all at a fragment of time investment" argument.
Just to reiterate - i am not a hardcore raider - i too am now a casual player now but i like to feel i've earnt gear from hard work and skill rather than just having it handed to me on a plate which is the way the game seems to be now.
 
How difficult the game is used to bother me when they first toned it down - now though I barely play it makes me happy.

I am not bothered about having the best gear I just want to see the raid instances, I am working, I am working out, I am trying to write a book, and have other real time stuff - I just can't be bothered to raid more than a few times a week. I used to be hard core and raid maybe 4 - 5 nights a week back in TBC. Now I just can't be bothered to "work" that much on a game.
 
We both clearly have different opinions on the matter.
I'm not saying that wow is perfect. In fact the whole all embos are going to be conquest I felt was a bit to extreme.

I personally felt that them changing the elite zones (especially in Azeroth) was a good thing. Trying to get a group at low level to do elite quests is next to impossible. If I hit a quest I struggle at low level I just get a guildy level 80 to 1shot it for me..... There are always going to be work arounds this "mortal danger" you speak of when leaving the town.

Reminiscing about vanilla wow is great. But fact is it is never coming back. The sooner people (not aimed at Rimsy) realise this the better. You need to let go of once was and make the best of what is now. If you don't like it quit. Simple. Why try and convince people otherwise or moan at Blizzard saying they are doing it all wrong. End of the day it is a game it is meant to be fun :)
The reason I have fun is because I enjoy the game and I play with RL friends as well as some e-friends. Therefore I will continue to play because I enjoy it.

But hey let the numbers talk ~9million + subscriptions cannot be wrong. Blizzard like any other company would are going to go with what the majority of the player base want. Why because it keeps them happy and keeps them paying for it. Simple business model.
 
I quit wow a few months ago and swore never to go back, but what they are looking to do with this xpac does look pretty exciting.

I used to hate leveling up alts but it might hake it interesting at least 1 more time, I'm just hoping they put something in to skip outland/ northrend and I'd be happy.
 
I might resub to have a little play with expansion but there is no way i'm going anywhere near lvling a new character, drives me nuts questing all day long.
 
I have an 80 in excellent gear just would have liked to play a goblin. Perhaps i could bring over a Nelf tank i have and skip past the 1st 60 odd lvls
 
The majoirty of players that make up the 10 million player user base are causal players, not hardcore raiders or hardcore PvPers.

The whole "game is too easy" falls flat on its face, why should Blizzard put the effort in to keeping a very small percentage of the game population happy ? oh wait, they did, they added Heroic modes for everything.
 
The majoirty of players that make up the 10 million player user base are causal players, not hardcore raiders or hardcore PvPers.

The whole "game is too easy" falls flat on its face, why should Blizzard put the effort in to keeping a very small percentage of the game population happy ? oh wait, they did, they added Heroic modes for everything.

the game is to easy they should have found some middle ground.

even humans stopped running in fear in wotlk incase you managed to get an add and die while soloing.

seriously in the emerald expansion hp will stop at 1 and you will never die, raiding is pretty much XXXX DPS and the mob dies , below XXXX dps and your raid dies.

world of gear check
 
the game is to easy they should have found some middle ground.

even humans stopped running in fear in wotlk incase you managed to get an add and die while soloing.

seriously in the emerald expansion hp will stop at 1 and you will never die, raiding is pretty much XXXX DPS and the mob dies , below XXXX dps and your raid dies.

world of gear check

The game is actually perfectly tuned at the moment. There are clearly 3 ranges (almost 4) of difficulty. Enough for everyone (easy quests, easy HCs, medium difficulty raids, and difficult raids)

I have raided all of Ulduar and I can not see any reasons to claim it is easy (even less for the 25 man hard modes).

And many encounters are that, yes, and it is not only a gear check, also an ability check (do please try Firefighter 10 or 25 man)
 
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